llGetParcelPrimCount
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Summary
Function: integer llGetParcelPrimCount( vector pos, integer category, integer sim_wide );| 0.0 | Forced Delay |
| 10.0 | Energy |
Returns an integer that is the number of prims on the parcel at pos of the given category
| • vector | pos | – | position in region coordinates (z component is ignored) | |
| • integer | category | – | a PARCEL_COUNT_* flag | |
| • integer | sim_wide | – | boolean, TRUE[1] searches parcels in the region with the same owner as the targeted parcel, FALSE searches only the targeted parcel |
Specification
Examples
<lsl>//gives prim usage information when touched. default {
touch_start(integer total_number)
{
vector pos = llGetPos();
llSay(0, "There are " + (string)llGetParcelPrimCount(pos, PARCEL_COUNT_TOTAL, FALSE) +
" total prims on this parcel");
llSay(0, (string)llGetParcelPrimCount(pos, PARCEL_COUNT_OWNER, FALSE) +
" prims are owned by the parcel owner");
llSay(0, (string)llGetParcelPrimCount(pos, PARCEL_COUNT_GROUP, FALSE) +
" prims set to or owned by the parcel's group.");
llSay(0, (string)llGetParcelPrimCount(pos, PARCEL_COUNT_OTHER, FALSE) +
" prims that are not set to the parcel group or owned by the parcel owner");
llSay(0, (string)llGetParcelPrimCount(pos, PARCEL_COUNT_SELECTED, FALSE) +
" prims are selected");
llSay(0, (string)llGetParcelPrimCount(pos, PARCEL_COUNT_TEMP, FALSE) +
" prims are temp-on-rez");
}
}</lsl> <lsl> //Sim-wide scanner to count prim use in each parcel list gPrclID; integer gTotPrims; float gX; float gY; string gObjName; integer gNUM;
default {
state_entry()
{
gObjName = llGetObjectName();
gPrclID = [];
gTotPrims = 0;
// Begin scanning at the SW <0.0,0.0,0.0> corner of the sim
gX = 4.0;
gY = 4.0;
}
on_rez(integer start)
{
llSetPos(llGetPos() + <0.0,0.0,0.5>);
llSetText("Touch to start scan",<1.0,1.0,0.0>,1.0);
}
touch_start(integer total_number)
{
llSetText("Scanning ....",<1.0,1.0,0.0>,1.0);
gNUM = 0;
llRegionSayTo(llGetOwner(),0,"Scan started on " + llGetRegionName());
llSetTimerEvent(0.1);
}
timer()
{
//Grab the parcel's ID and name at position <gX, gY, 100.0>
list parcel = llGetParcelDetails(<gX,gY,100.0>,[PARCEL_DETAILS_ID,PARCEL_DETAILS_NAME]);
key temp = llList2Key(parcel,0);
string parcel_name = llList2String(parcel,1);
if (parcel_name == "")
{
parcel_name = "(no name)";
}
if (!~llListFindList(gPrclID,[temp])) //Scan at this location if this parcel was not scanned earlier
{
++gNUM;
llSetObjectName((string)gNUM);
integer Count = llGetParcelPrimCount(<gX,gY,100>,PARCEL_COUNT_TOTAL,FALSE); //Do not include other parcels owned by llGetOwner()
gTotPrims += Count;
llRegionSayTo(llGetOwner(),0, "/me "+ parcel_name + " @ <"+(string)gX+","+(string)gY+",Z> = " + (string)Count);
gPrclID += [temp]; //Add this parcel to the "previously scanned" list
}
// Increment X and Y in successive scans to look at the entire sim in 8m square blocks
if (gX < 256.0)
{
gX +=8.0;
}
if (gX > 256.0)
{
gY += 8.0;
gX = 4.0;
}
if (gY > 256.0) // Reached NE corner
{
llSetObjectName(gObjName);
llRegionSayTo(llGetOwner(),0,"Scan finished. Total Prims = " + (string)gTotPrims + " in " + (string)llGetListLength(gPrclID) + " parcels (not counting temp rez prims).");
llSetText("Touch to start scan",<1.0,1.0,0.0>,1.0);
llResetScript();
}
}
}
</lsl>See Also
Functions
| • | llGetParcelMaxPrims |