User:Chaser Zaks/sandbox/ViewerEffect
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Revision as of 19:19, 2 September 2016 by Chaser Zaks (talk | contribs) (Created page with "{{Official Note|This is a sandbox version of ViewerEffect, Please see ViewerEffect for the current live version. }} {{ProtocolNav}} ==Message Layout== <pre width=80> V...")
NOTE: This is a sandbox version of ViewerEffect, Please see ViewerEffect for the current live version.
Message Layout
ViewerEffect Medium 17 NotTrusted Zerocoded { AgentData Single { AgentID LLUUID } { SessionID LLUUID } } { Effect Variable { ID LLUUID } // unique UUID of the effect { AgentID LLUUID } // yes, pack AgentID again (note this block is variable) { Type U8 } // Type of the effect { Duration F32 } // F32 time (seconds) { Color Fixed 4 } // Color4U { TypeData Variable 1 } // Type specific data }
Types and formats
Name | Value | Used | Notes |
LL_HUD_TEXT | 0 | No | |
LL_HUD_ICON | 1 | No | |
LL_HUD_CONNECTOR | 2 | No | |
LL_HUD_FLEXIBLE_OBJECT | 3 | No | |
LL_HUD_ANIMAL_CONTROLS | 4 | No | |
LL_HUD_LOCAL_ANIMATION_OBJECT | 5 | No | |
LL_HUD_CLOTH | 6 | No | |
LL_HUD_EFFECT_BEAM | 7 | Yes | See TypeData STP |
LL_HUD_EFFECT_GLOW | 8 | No | |
LL_HUD_EFFECT_POINT | 9 | Yes | See TypeData STP |
LL_HUD_EFFECT_TRAIL | 10 | Yes | See TypeData STP |
LL_HUD_EFFECT_SPHERE | 11 | Yes | See TypeData STP |
LL_HUD_EFFECT_SPIRAL | 12 | Yes | See TypeData STP |
LL_HUD_EFFECT_EDIT | 13 | Yes | See TypeData STP |
LL_HUD_EFFECT_LOOKAT | 14 | Yes | See TypeData STPT |
LL_HUD_EFFECT_POINTAT | 15 | Yes | See TypeData STPT |
LL_HUD_EFFECT_VOICE_VISUALIZER | 16 | Unknown | |
LL_HUD_NAME_TAG | 17 | Unknown |
TypeData STP
Byte 0-16: LLUUID Source
Byte 16-32: LLUUID Target
Byte 32-56: LLVector3d Position (In global coordinates(I think?))
TypeData STPT
Byte 0-16: LLUUID Source
Byte 16-32: LLUUID Target
Byte 32-56: LLVector3d Position (In global coordinates(I think?))
Byte 57: U8 Type
Values for LookAt:
For information on what these mean, see Show Look At.
Name | Value |
LOOKAT_TARGET_NONE | 0 |
LOOKAT_TARGET_IDLE | 1 |
LOOKAT_TARGET_AUTO_LISTEN | 2 |
LOOKAT_TARGET_FREELOOK | 3 |
LOOKAT_TARGET_RESPOND | 4 |
LOOKAT_TARGET_HOVER | 5 |
LOOKAT_TARGET_CONVERSATION | 6 |
LOOKAT_TARGET_SELECT | 7 |
LOOKAT_TARGET_FOCUS | 8 |
LOOKAT_TARGET_MOUSELOOK | 9 |
LOOKAT_TARGET_CLEAR | 10 |
LOOKAT_NUM_TARGETS | 11 |
Values for PointAt
Name | Value |
POINTAT_TARGET_NONE | 0 |
POINTAT_TARGET_SELECT | 1 |
POINTAT_TARGET_GRAB | 2 |
POINTAT_TARGET_CLEAR | 3 |
POINTAT_NUM_TARGETS | 4 |
Usage and Notes
Viewer side effect that's sent from one viewer, and broadcast to other agents nearby (selection beams, PointAt, LookAt).
viewer-->sim (single effect created by viewer)
sim-->viewer (multiple effects that can be seen by viewer)
The AgentData block is used for authentication for viewer-->sim messages