CHANGED RENDER MATERIAL

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Revision as of 14:59, 8 December 2022 by Cosmic Linden (talk | contribs) (Pre-emptively update CHANGED RENDER MATERIAL description in advance of future behavior where the event also fired when overrides change)
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Emblem-important-red.png Warning! Future feature

This function will be supported in the upcoming GLTF Materials project.
Currently it will only work in supported testing areas with a supported test viewer.

Description

Constant: integer CHANGED_RENDER_MATERIAL = 0x1000;

The integer constant CHANGED_RENDER_MATERIAL has the value 0x1000

Prim material ID or material overrides have changed on one or more faces.

Caveats


Examples

default
{
    changed(integer change)
    {
        if (change & CHANGED_RENDER_MATERIAL) //note that it's & and not &&... it's bitwise!
        {
            llOwnerSay("The prim's material ID and/or overrides have changed on one or more faces.");
        }
    }
}

Deep Notes

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Signature

integer CHANGED_RENDER_MATERIAL = 0x1000;