llGetAgentSize

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Revision as of 07:05, 12 November 2007 by Strife Onizuka (talk | contribs)
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Summary

Function: vector llGetAgentSize( key id );
0.0 Forced Delay
10.0 Energy

Returns a vector that is the size of the requested avatar by id.

• key id avatar UUID that is in the same region

The agent id must be in the same region as the requesting object, ZERO_VECTOR is returned if not.

Examples

//A simple script that makes a box hover above the owner's head.
default {
    state_entry(integer i) {
        key owner = llGetOwner();
        vector pos = llList2Vector(llGetObjectDetails(owner, [OBJECT_POS]),0);
        vector agent = llGetAgentSize(owner);
        pos.z += 0.5 + agent.z / 2;//"pos" needs to be adjusted so it appears above the owner.
        if(agent)//makes sure it found the owner, a zero vector evaluates as false
            llSetPos(pos);
    }
    touch_start(integer num)
    {
        llResetScript();
    }
}

Notes

This is a good way to test if an av is in the same region.

See Also

Deep Notes

Signature

function vector llGetAgentSize( key id );