Newbie Test
Newbie's Experience
Setup
- Create a new user account using the usertool or via secondlife.com.
- for this test, skip the avatar selection test when signing up via secondlife.com.
- for this test, skip the part that gives you some L$.
- Ininstall all versions of Second Life to clear all settings and cache files.
- Install Second Life.
Log on to the new account.
- After logging in you should see the Terms of Service Agreement. Accept it.
- A Critical Messge containing Second Life Community Standards should appear. Click "Continue".
- You will continue to log in and be asked if you wish to play streaming media.
If you don't press this, more modeless dialogs will pile on top of it. (Then you will hear several "dings" played simultaneously and very loud.)
- You should see a dialog asking you to choose a gender.
(This dialog has several messages on it)
- "Your character will appear in a moment." (This is not true. Your chacter will not appear until you choose a gender.)
- "User arrow keys to walk." (you cannot do this until you choose a gender)
- "Press the F1 key at any time for help or to learn more about Second Life." (you cannot do this until you choose a gender)
- "Please choose the male or female character. You can change your mind later." (perhaps we should ask them to choose their language... can we deal with this on the sign-up page and pass along the preferred language to the viewer?)
- "Male" and "Female" buttons.
Meanwhile you will see naked avatars appear where your avatar should be. ie. it looks like MY avatar is naked.
- Click one of the buttons to choose a gender.
(my avatar appears, naked for a moment, then dressed) (The "Play Music"/"Disable" modeless dialog is now visible.)
- Click the "Play Music" button.
(The voiceover is overmodulated. The stream stopped playing after about 30 seconds.)
- Press the F1 key to open Help, Read thru several pages of online help and verify links/buttons work and are correct.
- Verify Home takes you to a help index page listing the various help topics available (welcome, basic skills)?
- Verify the "Back" and "Forward" buttons behave as expected for a browser
- Check that previously visited links are highlighted in a different color.
( this no longer happens. should it?)
- Close the help.
- Click on Help/Message of the Day. Verify that multiple clicks will not bring up multiple copies. (it does)
- Check the build/sim info is correct from the Help/About SecondLife... Verify that multiple clicks will not bring up multiple copies.
- Verify that you are in a Orientation Island sim at an appropriate start location.
- Check your Edit/Preference, they should all have default values. (this should be detailed and tested in some other test)
- Verify you are the gender you chose, you are fully clothed & you look good.
- Check your profile. See that the name is correct and all data fields are empty. Your reputation should be zero.
- Verify your World/Account History with correct name, data & balance of L$0. Verify balance matches what is shown at top right of screen.
- Verify you cannot create objects at the start location.
- Verify the minimap is open. (it's not)
- Verify you appear on the minimap as a green dot.
- Open you Inventory by clicking the Inventory button.
- Verify that the Inventory contains the following folder in alphabetically order. Animations, Body Parts, Calling Cards, Clothing, Gestures, Landmarks, Lost And Found, Notecards, Objects, Photo Album, Scripts, Textures, Trash
- Check that you can wear the shapes in the inventory/Body Parts (There are no shapes in inventory/Body Parts. For that matter, there's nothing in my clothing folder. What am I wearing?!)
- Verify you have no calling cards. (I have a calling card. I must have had a referral cookie)
- Check that you can wear all the clothing in the inventory/clothing folder and the descriptions are correct (there's nothing there.)
18. Verify that all Inventory/landmarks can be tracked on map. (not doable on DMZ)
19. Verify that there is a Welcome Note in the inventory/Note Cards folder
20. Verify that there are 2 snapshots in the inventory/Photo Album folder
21. Verify that there is a Rotation Sript in the inventory/scripts folder
22. Verify all the textures in texture subfolder have correct descriptions and all textures are correct
23. Verify trash in inventory is empty
24. Teleport off Orientation Island to mainland.
25. Find a piece of public land, select, buy and claim it. Verify your account is deducted appropriately. Verify the data info on the land is correct. Open "My Land" from the World menu and verify your parcel is correctly listed.
26. Rez out each object from the inventory: examine each object is intact, looks right and has correct name & description
27. Verify all inventory scripted objects work accordingly
28. Delete all rezed objects,
29. Release the land you just bought. Verify your are warned that you will not be credited. Verify your account is Not credited.
30. Verify all audio sounds works in Sounds inventory
31. Verify all gestures work in the gesture table
32. Find your Home from Map/Tracking (note: there is no Home in the Landmark)
33. Teleport Home using World/Teleport Home
Home
34. Use the Avatar/pie menu/Go... to control the movement of your avatar
35. Fly away from the Welcome area and locate a piece of public land near the region border. Claim and buy it. Verify that your balance is deducted accordingly. Data info is accurate
36. Set this to your HOME by clicking on World/set Home to Here from Menu bar
37. Rez the Firework Launcher from the inventory onto the ground.
38. Click on the Firework Launcher. A rocket should appear which shoots up creating a lot of smoke and noise.
39. Delete Firework Launcher.
40. Empty trash in inventory
Appearance:
Login in with two accounts A and B
With B observing A and vice versa, verifying each step
41. A: Right click your Avatar, click on appearance. Save the current appearance by clicking on Make Outfit/Ruth. Verify that a folder named Ruth is created in the Inventory/Clothing folder.
42. A: Create 4 new outfits:2 Males: Male-tall and Male-short and 2 Females: Female-fat and Female-skinny. Verify all 4 outfits are created in inventory/Clothing folder in alphabetical order
43. A: Interchange the outfits by dragging the whole folder from inventory to the avatar.
44. A: Verify that items you are wearing are identified by a "(worn)" behind it
45. A: Take off worn clothing items by right-clicking on the items from inventory/Clothing and click on "Take off of Avatar"
46. A: Verify that you cannot take off body parts that you are wearing.
47. A: Try on single items by double clicking on item from Inventory/body Parts and Inventory/Clothing
48. A: try on single pieces of body parts/clothing by right-clicking on items from Inventory/body Parts and Inventory/Clothing and click on "Wear on Avatar"
49. A: Delete some clothing items and verify they are moved to trash
50. A: Verify you can not delete items that you are currently wearing
51. A: Verify you cannot move items that you are currently wearing into trash.
52. A: Verify you can not delete/move to trash, the clothing folder that you are currently wearing
53. A: offer individual items in body parts and clothing to B by dragging the items to B
54. B: accepts some and denies some. Open the inventory window and verify items that are accepted end up in the clothing folder
55. B: Try on the newly accepted items.
56. A: offer the 4 newly created outfits to B by dragging the folders one at a time to B
57. B: Accept 3 outfits: 2 male, and the Female-fat and deny Female-skinny. B should have 3 new folders of clothing. in inventory
58. B: Verify that the accepted folders are in inventory's top level, and they contain exactly the same items in A's inventory
59. B: Try on all 3 new outfits. Make sure they come out correct
60. B: Delete Female-fat folder and empty trash in inventory
61. A: Logout. Re-install SecondLife. Log back in. Verify you look the same
62. B: Check out A and make sure it looks the same before and after logout./in.
63. A: Verify your contents in the inventory are the same
64. A: Try on all the outfits again. Make sure they come out correct.
Tracking:
65. A: trade calling card with B
66. B: Accept A's calling card
67. A+B: Verify that your calling card folder indicates B/A online and B/A's names are enabled in Map/Tracking drop down menu
68. A: Logout
69. B: Verify A in calling card folder says offline, and A in Map/Tracking drop down menu is disabled.
70. A: Log back in
71.
72. A+B: Same state as #68
73. A: Fly a to a different region
74. B: Track A from Map/Tracking as a red circle on the map
75. A: Fly across a boundary
76. B: Verify the red circle moves according to A's motion/direction
77. B: Follow A by flying in the direction of the red arrow on your screen. See that the green dot approaches the red circle on the map.
78. B: When the green dot meets the red circle, look for a red column entrapping A
79. A: Fly across two regions
80. B: Follow A by click on the name A from the Map's Tracking pull down menu. Fly in the direction of the red arrow to reach A
81. B: See the green dot approaching the red circle on the map. When you stop flying, look for a red column entrapping A
Attachments:
With B observing A and verifying each step
82. A: Rez in the party hat, attach it to your head
83. A: Edit the party hat while still attached to the head. Make it bigger, change the color and wear it tilted on the side of the head
84. A: Rez in the parrot. Attach it to your shoulder
85. A: Rez in the popgun. Follow the instructions and learn how to attach, target and shoot it.
86. B: Rez in the hand lamp, attach it to your right hand. Make it bigger change the color and rotate it.
87. B: Detach it and attach it back to the right hand. Make sure it goes back to the previous state.
88. A: fly to a different region. Verify that your attachments: hat, Pop gun and Parrot are still in the same state
89. B: follow A and make sure A looks the same before and after crossing region
90. A: Teleport to the Boardwalk from the Inventory/landmark.
91. A: Verify that your attachments: hat, Pop gun and Parrot are still intact
92. B: follow A by teleporting and make sure A looks the same
93. A: log out and log back in, make sure all the attachments stay the same
94. B: check that A looks the same before and after logout/login
95. B: Fly away from the A until A is not in focus. Fly back to A, check that A looks the same with the attachments
96. A: Go back home using World/Teleport Home.
97. A: Verify that your attachments: hat, Pop gun and Parrot are still intact
98. B: follow A by teleporting and make sure A looks the same
99. B: create a box, and sit on it
100. A: sit on the box next to B, verify the attachments are still good
101. A: Get up. Verify the attachments are still good
102. B: Verify A's attachments are still good
Profile:
103. A: click on pie menu/my profile and start modifying your profile. Click OK to save
104. B: Check A's profile, make sure it's updated.
105. A: log out and log back in. check that the profile is preserved.
106. B: Verify A's profile is the same before A's login and logout.
107. A: Modify the profile. Click OK, and close. Reopen to see the updates.
108. B: Verify A's profile is updated appropriately.
109. B: Rate A positively. Check that A's reputation increases by 1.
110. A: Verify that you received the msg that you've been rated. Check to see that your rating has been updated.
111. A: Log out and log back in. Verify that your reputation is preserved.
112. B: Retract the positive Rating for A. Check on A's reputation goes back to 0
Clean up
113. B: Get up and delete the box. Detach the hand lamp, delete it. Empty the trash
114. A: detach the popgun, the parrot and the hat. Delete them all. Empty the trash