Newbie Test
Newbie's Experience
Setup
- Create a new user account using the usertool or via secondlife.com.
- for this test, skip the avatar selection test when signing up via secondlife.com.
- for this test, skip the part that gives you some L$.
- Ininstall all versions of Second Life to clear all settings and cache files.
- Install Second Life.
- This test requires a second user which does not need to be new.
Log on to the new account.
- After logging in you should see the Terms of Service Agreement. Accept it.
- A Critical Messge containing Second Life Community Standards should appear. Click "Continue".
- You will continue to log in and be asked if you wish to play streaming media.
- You should see a dialog asking you to choose a gender.
- Click one of the buttons to choose a gender.
- The "Play Music"/"Disable" modeless dialog is now visible. Click the "Play Music" button. Verify you hear something.
- Press the F1 key to open Help, Read thru several pages of online help and verify links/buttons work and are correct.
- Verify Home takes you to a help index page listing the various help topics available.
- Verify the "Back" and "Forward" buttons behave as expected for a browser
- Check that previously visited links are highlighted in a different color. (this no longer happens. should it?)
- Close the help.
- Click on Help/Message of the Day. Verify that multiple clicks will not bring up multiple copies.
- Check the build/sim info is correct from the Help/About SecondLife... Verify that multiple clicks will not bring up multiple copies.
- Verify that you are in a Orientation Island sim at an appropriate start location.
- Check your Edit/Preference, they should all have default values. (this should be detailed and tested in some other test)
- Verify you are the gender you chose, you are fully clothed & you look good.
- Check your profile. See that the name is correct and all data fields are empty. Your reputation should be zero.
- Verify your World/Account History with correct name, data & balance of L$0. Verify balance matches what is shown at top right of screen.
- Verify you cannot create objects at the start location.
- Verify the minimap is open.
- Verify you appear on the minimap as a green dot.
- Open you Inventory by clicking the Inventory button.
- Verify that the Inventory contains the following folder in alphabetically order. Animations, Body Parts, Calling Cards, Clothing, Gestures, Landmarks, Lost And Found, Notecards, Objects, Photo Album, Scripts, Textures, Trash
- Check that you can wear the shapes in the inventory/Body Parts.
- Verify you have no calling cards.
- Check that you can wear all the clothing in the inventory/clothing folder and the descriptions are correct.
- Verify that there is a Welcome Note in the Library/Note Cards folder, and that you can read it.
- Verify that there are 2 snapshots in the Library/Photo Album folder, and that you can view them.
- Verify that there is a Rotation Script in the Library/Scripts folder, and that you can read it.
- Verify a few of the textures in Library/Texture subfolders have correct descriptions and can be viewed.
- Verify trash in inventory is empty.
- Teleport off Orientation Island to mainland using the Library/Landmarks/Welcome Area on Mainland landmark.
- Rez out each object from the Library/Objects inventory: examine each object is intact, looks right and has correct name & description
- Verify all inventory scripted objects work accordingly
- Delete all rezed objects
- Verify all audio sounds works in Library/Sounds inventory
- Verify a few randomly sampled gestures work in the Active Gesture window.
- Teleport Home using World/Teleport Home
Appearance:
- Login in with two accounts A and B
- With B observing A and vice versa, verifying each step
- A: Right click your Avatar, click on appearance. Save the current appearance by clicking on Make Outfit/Ruth. Verify that a folder named Ruth is created in the Inventory/Clothing folder.
- A: Create 4 new outfits:2 Males: Male-tall and Male-short and 2 Females: Female-fat and Female-skinny. Verify all 4 outfits are created in inventory/Clothing folder in alphabetical order
- A: Interchange the outfits by dragging the whole folder from inventory to the avatar.
- A: Verify that items you are wearing are identified by a "(worn)" behind it
- A: Take off worn clothing items by right-clicking on the items from inventory/Clothing and click on "Take off of Avatar"
- A: Verify that you cannot take off body parts that you are wearing.
- A: Try on single items by double clicking on item from Inventory/body Parts and Inventory/Clothing
- A: try on single pieces of body parts/clothing by right-clicking on items from Inventory/body Parts and Inventory/Clothing and click on "Wear on Avatar"
- A: Delete some clothing items and verify they are moved to trash
- A: Verify you can not delete items that you are currently wearing
- A: Verify you cannot move items that you are currently wearing into trash.
- A: Verify you can not delete/move to trash, the clothing folder that you are currently wearing
- A: offer individual items in body parts and clothing to B by dragging the items to B
- B: accepts some and denies some. Open the inventory window and verify items that are accepted end up in the clothing folder
- B: Try on the newly accepted items.
56. A: offer the 4 newly created outfits to B by dragging the folders one at a time to B
57. B: Accept 3 outfits: 2 male, and the Female-fat and deny Female-skinny. B should have 3 new folders of clothing. in inventory
58. B: Verify that the accepted folders are in inventory's top level, and they contain exactly the same items in A's inventory
59. B: Try on all 3 new outfits. Make sure they come out correct
60. B: Delete Female-fat folder and empty trash in inventory
61. A: Logout. Re-install SecondLife. Log back in. Verify you look the same
62. B: Check out A and make sure it looks the same before and after logout./in.
63. A: Verify your contents in the inventory are the same
64. A: Try on all the outfits again. Make sure they come out correct.
Tracking:
65. A: trade calling card with B
66. B: Accept A's calling card
67. A+B: Verify that your calling card folder indicates B/A online and B/A's names are enabled in Map/Tracking drop down menu
68. A: Logout
69. B: Verify A in calling card folder says offline, and A in Map/Tracking drop down menu is disabled.
70. A: Log back in
71.
72. A+B: Same state as #68
73. A: Fly a to a different region
74. B: Track A from Map/Tracking as a red circle on the map
75. A: Fly across a boundary
76. B: Verify the red circle moves according to A's motion/direction
77. B: Follow A by flying in the direction of the red arrow on your screen. See that the green dot approaches the red circle on the map.
78. B: When the green dot meets the red circle, look for a red column entrapping A
79. A: Fly across two regions
80. B: Follow A by click on the name A from the Map's Tracking pull down menu. Fly in the direction of the red arrow to reach A
81. B: See the green dot approaching the red circle on the map. When you stop flying, look for a red column entrapping A
Attachments:
With B observing A and verifying each step
82. A: Rez in the party hat, attach it to your head
83. A: Edit the party hat while still attached to the head. Make it bigger, change the color and wear it tilted on the side of the head
84. A: Rez in the parrot. Attach it to your shoulder
85. A: Rez in the popgun. Follow the instructions and learn how to attach, target and shoot it.
86. B: Rez in the hand lamp, attach it to your right hand. Make it bigger change the color and rotate it.
87. B: Detach it and attach it back to the right hand. Make sure it goes back to the previous state.
88. A: fly to a different region. Verify that your attachments: hat, Pop gun and Parrot are still in the same state
89. B: follow A and make sure A looks the same before and after crossing region
90. A: Teleport to the Boardwalk from the Inventory/landmark.
91. A: Verify that your attachments: hat, Pop gun and Parrot are still intact
92. B: follow A by teleporting and make sure A looks the same
93. A: log out and log back in, make sure all the attachments stay the same
94. B: check that A looks the same before and after logout/login
95. B: Fly away from the A until A is not in focus. Fly back to A, check that A looks the same with the attachments
96. A: Go back home using World/Teleport Home.
97. A: Verify that your attachments: hat, Pop gun and Parrot are still intact
98. B: follow A by teleporting and make sure A looks the same
99. B: create a box, and sit on it
100. A: sit on the box next to B, verify the attachments are still good
101. A: Get up. Verify the attachments are still good
102. B: Verify A's attachments are still good
Profile:
103. A: click on pie menu/my profile and start modifying your profile. Click OK to save
104. B: Check A's profile, make sure it's updated.
105. A: log out and log back in. check that the profile is preserved.
106. B: Verify A's profile is the same before A's login and logout.
107. A: Modify the profile. Click OK, and close. Reopen to see the updates.
108. B: Verify A's profile is updated appropriately.
109. B: Rate A positively. Check that A's reputation increases by 1.
110. A: Verify that you received the msg that you've been rated. Check to see that your rating has been updated.
111. A: Log out and log back in. Verify that your reputation is preserved.
112. B: Retract the positive Rating for A. Check on A's reputation goes back to 0
Clean up
113. B: Get up and delete the box. Detach the hand lamp, delete it. Empty the trash
114. A: detach the popgun, the parrot and the hat. Delete them all. Empty the trash