Machinimatographers
Machinimatographers of Second Life
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- Allen Kerensky - SL Machinimist with Moebius Overdrive since Oct. 2005. Founding contributor to Alt-Zoom Studios. Story developer, Screenwriter, actor (voice-over, and mouselook), music coordinator, scripting, and editor for: Scream In The Dark of the Night (Winner: Worst Acting and Worst Story, 1st Annual Ed Wood Film Festival, 2005, featured on SL homepage for 18 months afterwards), START (critically acclaimed steampunk compared to Isaac Asimov at machinima.com), SekretMenuz (SL Community Gathering intro film and Best story award for Take5 Festival, August 2006), A Zombie Stole My Heart (Winner: Worst Film, 2nd Annual Ed Wood Film Festival, 2006), and It Came From The Origin of Where Bad Things Come From (3rd Annual Ed Wood Film Festival, 2007). Films available at Lunadude.com.
- AWM Mars - Founder and Co-Owner of WBA-Advertising in Second Life. Backed by MBO Productions, NEX-Core Model Management and EML-Entertainments our group can provide a full turnkey solution. With over 20 years of computer experience, Virtual Reality platforms and graphic design, we setup WBA-Advertising in Second Life September 2006. To date we have secured contracts with L'Oreal, First Meta Bank and many other RL Companies and Corporate clients, including a wide variety of clients that operate within Second Life. Offering a full dedicated team for your solutions. We utilise the power of iClone and CrazyTalk for animated voice overs in our contracts for greater realisim along with backing musical tracks.
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- CodeBastard Redgrave is an amateur machinima maker with a single success, Beauty is only skin deep. She is also the maker of MachinimaCam HUD, an avatar centric scripted camera to help with machinima making in SecondLife.
- CoyoteJack Dassin Co-Owner of SceneMaker Studios. Experienced Digital Cinematographer. SceneMaker Studios produces a series of Adult Graphic Novels {WARNING ADULT CONTENT} shot within SL and published in a HUD Viewer for enjoyment in world. SMS has developed a series of local lights designed to meet the unique needs of Film and TV production in world, as well as publishing a Guide to the Basics of Digital Cinematography using local lighting. SceneMaker Studios offers services in Set design, Set Decoration, Cinematography, and Production Consulting.
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- Fox Diller has been creating Machinima for years, starting with Duke Nukem 3D engine, and the title "Duke it out." Using many gaming engines from there, he's has build an expertise when it comes to using computer gaming engines to create stunning Machinima. He's now the CEO of Second Life's Magrathean Technologies and now does Machinima professionally for large corporations and small individuals.
- Illumine Demina is a machinimist and the founder of Illumine Lighting Systems in SL. He has created a number of machinima and special purpose SL visuals: capture, processing and import of panoramic real world photographs as holodeck-like virtual reality environments; modeling, filming and import of synthetic animations from Maya into SL holodecks; anaglyphic stereography; SL video spots from animated textures; etc. Illumine has written SL wiki entries including for the flycam. His Illumine Professional lighting product offers the most advanced local lighting in SL. Perfect for machinima production, you can learn more about this lighting via his profile picks.
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- Evo Szuyuan - Evo started out recording art installations and performances in SL to be able to show these to non-residents. This resulted in so many requests for videos that she now is recording events regularly, but also uses the technique for video clips and narrative movies.
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- Geuis Dassin created the popular Filming Path camera dolly system in conjunction with his friend and fellow scripter Nand Nerd. He has created a number of machinima pieces, including several music videos and commercials, such as "You Hypocrite You" for the band What the...? and a short clip for the DVD release of the Dutch movie, "The Black Book". "You Hypocrite You" was nominated at the European Machinima Festival 2007. Recently Geuis released the first voice-activated lip animator in Second Life called Motor Mouth, which has great promise for improving the realism of avatars in Second Life machinima. He is currently involved in producing several new machinima films which will be released soon.
- Silver Goodman, David Lang in real life, is Director of Photography for Machinima by Silver and Goldie. Now specializing in machinima, he is a highly skilled professional with decades of experience producing broadcast television series, documentaries, marketing and public information films. Machinima credits include the highly popular "Stephen Colbert's Dream" and the Second Life Movie Trailer contest winner, "Second Life: Get One."
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- Chantal Harvey, tvmaker, cameraperson and editor in RL, now creating machinima in SL. A passionate dutchie, a perfectionist who will film and edit into the tiniest detail. Always looking for quality and improvement, and last but not least - fun. Music machinima, advertorials, parodies, art, parties, anything goes.
She is currently starting a machinima sim - Harvey Machinima, a non-commercial sim, run with creative and eager avatars like xtrabling Bing and many others. A collective happening, everybody welcome, is the credo here.
- Gary Hazlitt, multi-skilled SL resident, well known sim creator/builder (The Project Factory), educationalist and highly rated machinimatographer. He creates commercial, personal and experimental machinima and most are related to his own multi-sim developments in SL, many cover music, events, performance etc: A good non-confidential sample can be seen on his YouTube The Icarus Channel.
Gary trains media professionals in Machinima through AFTRS (The Australian Film TV and Radio School) including cinematographers, production designers, screen composers, sound designers and writers as well as broadcasters like ABC. As Director of LAMP (more in his profile) there are several projects currently creating episodic SL machinima and recent ones are working in AI, emotional AI to create combinations of generative and impro machinima.
- Cecil Hirvi, a former borg, now uses his technological distinctiveness to create unique, poetic and dynamic machinimas in-world and out. He has written, produced and photographed nearly 20 different machinima films since early 2007. His clients have included musical artists such as jazz singer Paisley Beebe and educational venues like EdTech Island for Boise State University.
His films push the boundaries of fictional story-telling mixed with new techniques including mash-ups, and utilizing other game engines and custom designed 3D animation to achieve the final work.
His machinima portfolio can be seen for free on Youtube here:[1]
Cecil is currently working on a new on-going SL series and another film involving digital actors from around the world shot entirely in SL. Recently, he has been invited by Boise State University to teach a course on Machinima Making for 2008.
He is available to shoot mostly anything EXCEPT in-world Weddings.
Resistance if Futile!
- HVX Silverstar, an SL and RL instruction librarian (University of California Davis), but hailing from Liverpool, UK. "HVX" is for Panasonic's HVX200, my good friend and companion in RL [2]. I am an amature machinimatographer and spend time working with the teens on the PLCM's Eye4YouAlliance Island and great teens led by Storm Basiat of the UK in the teen grid, Peggy Sheehy and crew on Suffern Middle School's wonderful Ramapo Islands [3] and the Second Life Library and partner islands in the main grid (Info Island/Info International and the library & partner islands - 44 islands comprise the Info Archipelago). Visit the Machinima Institute at its new location on Eduisland 3 in the Info Archipelago: http://slurl.com/secondlife/Eduisland%203/62/27/23 Currently we have Wohl Enoch/Colyn Wohlmut's Machinima Bibliography (ThinC Book) on display; a service learning project at the Machinima Institute which was part of the SJSU Library Science Master's program. The web version is available at: [4] Some of my machinima on YouTube: [5]. Recently I spoke at the the World Library and Information Congress, 19-23 August 2007, Durban, South Africa [6] on Second Life machinima for libraries. The flight back was eventful: Timeless Prototype was in the row behind me and also headed to SLCC in Chicago. Yes, SL is making RL smaller. I currently teach the machinima sessions in the Virtual World Librarianship series offered through GSLIS, University of Illinois Urbana Champagne in SL using Moodle for RL content.
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- In Kenzo (Evonne) is a Los Angeles media producer who works with schools, nonprofits, the entertainment industry and social sector to create educational media. By day is is Creative Director of Amoration Studio, a nonprofit arts workshop and Toyshoppe Productions, a full-service production company with deep film, television and event connections. Inworld In Kenzo is known for capturing events in the nonprofit sector and providing both video and photo footage for other media. Email inkenzo@gmail.com or visit In Kenzo Machinima for the ManorMeta Mash channel of samples from the last two years. We work with many SL designers, developers and producers to create full service packages; broadcast quality and photorealism along with multi-platform machinima production available.
- Ina Centaur ;-)
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- Dimitrio Lewis is a machinimator whose personal work includes Freedom (Feb 2007), Waiting on you (to love me) (Mar 2007) and Second Life in Motion (Sep 2007). Dimitrio Lewis is also owner of Dimitrio Lewis Media, a non-profit community machinima studio and distributor. The first movie project produced by the studio was Moonlit Sonata (Jan 2008), which carries the distinction of having a Dolby Digital soundtrack, a relative rarity in machinima as of this writing.
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- Donnagh McDonnagh works with students in higher ed to develop machinima and animation as of fall 2007.
- Moebius Overdrive - SL Machinimist with Allen Kerensky since Oct. 2005. Founding contributor to Alt-Zoom Studios. Story developer, director, camera operator, builder, actor (voice-over, and mouselook), and editor for: Scream In The Dark of the Night (Winner: Worst Acting and Worst Story, 1st Annual Ed Wood Film Festival, 2005, featured on SL homepage for 18 months afterwards), START (critically acclaimed steampunk compared to Isaac Asimov at machinima.com), Stylehive 2006 Fashion Expo (Winner: Best Editing Take5 Festival, March 2006), Bio of a Duo (biographical), SekretMenuz (SL Community Gathering intro film and Best story award for Take5 Festival, August 2006), A Zombie Stole My Heart (Winner: Worst Film, 2nd Annual Ed Wood Film Festival, 2006), and It Came From The Origin of Where Bad Things Come From (3rd Annual Ed Wood Film Festival, 2007). Films available at Lunadude.com.
- moo Money is a Second Life expert in Machinima. She has been teaching machinima (free to residents) on the main grid AND the teen grid for over 15 months, as well as making it for over a year.
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- Nimrod Szondi is an experienced machinima maker in Second Life and in other virtual environments. He already made more then twenty various machinimas in Second Life for more then a year (for example The Gallery which got the MPREM - MOVIE OF THE MONTH APRIL 2007 THIRD PLACE award).
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- Frankie Rockett is Senior Machinimatographer with Planet Video. Twenty five years experience in new media and digital video, and BBC trained as a camera operator and drama editor.
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- Skribe Forti has worked in film and television since 1993. He has written, produced and directed assorted films, commercials and television series and has twenty years experience in online virtual environments. A selection of his work can be found at Skribe Productions.
- Dr Soyer SL machinimist, professionally trained photographer and filmmaker, career software engineer and consultant. Writer/Producer of many shorts, including "Come to the New World", a machinima hybrid that won second place in IBM's "Machinimania" contest in Jan 2007. You can this piece and other examples of his work at David Cheney.
- Susi Spicoli SL machinima creator, started with fun machinima, recently doing a bit of commercial machinima (Susi-Machinima web site), and most recently (for fun again) music videos. Also have a machinima gallery where I provide free space for cinemas for machinima artists, each with their own little cinema, built out to express their individual style.