PRIM GLOW

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Description

Constant: integer PRIM_GLOW = 25;

The integer constant PRIM_GLOW has the value 25

PRIM_GLOW is used to get or set the glow status of the face. Use the integer number 25 if the compiler rejects the named constant.

llSetPrimitiveParams

[ PRIM_GLOW, integer face, float intensity ]
• integer face face number or ALL_SIDES
• float intensity ranges from 0.0 to 1.0

When used with llSetPrimitiveParams & llSetLinkPrimitiveParams

llGetPrimitiveParams

llGetPrimitiveParams([ PRIM_GLOW, integer face ]);

Returns the list [ float intensity ]

• integer face face number or ALL_SIDES

• float intensity ranges from 0.0 to 1.0

Caveats:

  • If face is ALL_SIDES then the PRIM_GLOW works on all sides.
  • If face indicates a face that does not exist the PRIM_GLOW return is [ 0.0 ]
==Exemple==

<lsl>///Exemple


//glow intensity on touch by """"MathieuBC Noel""""MY Free products available on www.slexchange.com //Changes a prim from glow intensity again each time it is touched


integer PRIM_GLOW = 25;

default {

   touch_start(integer total_number) 
   { 
       llSetPrimitiveParams( [ PRIM_GLOW, ALL_SIDES,  .01 ]); state unlit; //intensity is the range of 0.01 to 1
   } 

}

state unlit {

   touch_start(integer total_number) 
   { 
       llSetPrimitiveParams( [ PRIM_GLOW, ALL_SIDES,  .02 ]); state unlit2; 
   } 

} state unlit2 {

   touch_start(integer total_number) 
   { 
       llSetPrimitiveParams( [ PRIM_GLOW, ALL_SIDES,  .03 ]); state unlit3; 
   } 
   } 

state unlit3 {

   touch_start(integer total_number) 
   { 
       llSetPrimitiveParams( [ PRIM_GLOW, ALL_SIDES,  .04 ]); state unlit4; 
   } 
   } 

state unlit4 {

   touch_start(integer total_number) 
   { 
       llSetPrimitiveParams( [ PRIM_GLOW, ALL_SIDES,  .1 ]); state default ; 
   } 
   } 

</lsl>

Caveats


Related Articles

Constants

•  CHANGED_TEXTURE

Functions

•  llSetPrimitiveParams
•  llSetLinkPrimitiveParams
•  llGetPrimitiveParams

Events

•  changed

Deep Notes

History

Added in client version 1.20

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Signature

integer PRIM_GLOW = 25;