Value
|
Flag
|
Comment
|
0x01
|
REGION_FLAGS_ALLOW_DAMAGE
|
Damage system forced to on for entire region.
|
0x02
|
REGION_FLAGS_ALLOW_LANDMARK
|
If agents can create landmarks anywhere within the region.(Forced on)
|
0x04
|
REGION_FLAGS_ALLOW_SET_HOME
|
If agents can set their home location to anywhere within the region.(Forced on)
|
0x08
|
REGION_FLAGS_RESET_HOME_ON_TELEPORT
|
If agents home location is set to the destination upon teleporting out of the region.
|
0x10
|
REGION_FLAGS_SUN_FIXED
|
If the sun should not move with time.
|
0x20
|
REGION_FLAGS_TAX_FREE
|
If taxes should not apply to this region.(Deprecated)
|
0x40
|
REGION_FLAGS_BLOCK_TERRAFORM
|
Land cannot be changed anywhere within the region. Trees and plants may still be placed.
|
0x80
|
REGION_FLAGS_BLOCK_LAND_RESELL
|
Land cannot be released, sold, or bought within the entire region.
|
0x100
|
REGION_FLAGS_SANDBOX
|
Region is a sandbox and is wiped every 12 hours.(Appears deprecated.)
|
0x200
|
REGION_FLAGS_NULL_LAYER
|
Unknown: Related to the availability of an overview world map tile.(Think mainland images when zoomed out.)
|
0x400
|
REGION_FLAGS_SKIP_AGENT_ACTION
|
Unknown: Related to region debug flags. Possibly to skip processing of agent interaction with world.
|
0x800
|
REGION_FLAGS_SKIP_UPDATE_INTEREST_LIST
|
Region does not update agent prim interest lists. Internal debugging option.
|
0x1000
|
REGION_FLAGS_SKIP_COLLISIONS
|
Makes all objects phantom and or pins them in place, does not affect agents.
|
0x2000
|
REGION_FLAGS_SKIP_SCRIPTS
|
Region does not run scripts, affects whole region.
|
0x4000
|
REGION_FLAGS_SKIP_PHYSICS
|
Region does not run physics timesteps. All objects are frozen, including agents.
|
0x8000
|
REGION_FLAGS_EXTERNALLY_VISIBLE
|
Region can be seen from other regions on world map. (Legacy world map option?)
|
0x10000
|
REGION_FLAGS_MAINLAND_VISIBLE(UNDEFINED)
|
Region can be seen from mainland on world map. (Legacy world map option?)
|
0x20000
|
REGION_FLAGS_PUBLIC_ALLOWED
|
Agents not explicitly on the access list can visit the region.
|
0x40000
|
REGION_FLAGS_BLOCK_DWELL
|
Traffic calculations are not run across entire region, overrides parcel settings.
|
0x80000
|
REGION_FLAGS_BLOCK_FLY
|
Flight is disabled for the entire region, overrides parcel settings.
|
0x100000
|
REGION_FLAGS_ALLOW_DIRECT_TELEPORT
|
If teleports are allowed to exactly locations, if not on, agent is routed to nearest telehub. Overrides parcel settings.
|
0x200000
|
REGION_FLAGS_ESTATE_SKIP_SCRIPTS
|
Region is not running scripts, persisted in database. Set on an estate level.
|
0x400000
|
REGION_FLAGS_RESTRICT_PUSHOBJECT
|
Restricts the usage of the LSL llPushObject function, applies to whole region.
|
0x800000
|
REGION_FLAGS_DENY_ANONYMOUS
|
Denys "hackers on steroids" with no payment info from entering the region.
|
0x1000000
|
REGION_FLAGS_DENY_IDENTIFIED(UNDEFINED)
|
Denys agents with payment info from entering the region.(Legacy removed option.)
|
0x2000000
|
REGION_FLAGS_DENY_TRANSACTED(UNDEFINED)
|
Denys agents with payment info that has been used from entering the region.(Legacy removed option.)
|
0x4000000
|
REGION_FLAGS_ALLOW_PARCEL_CHANGES
|
Parcels within the region may be joined or divided by anyone, not just estate owners/managers.
|
0x8000000
|
REGION_FLAGS_ABUSE_EMAIL_TO_ESTATE_OWNER
|
Abuse reports sent from within this region are sent to the estate owner defined email.
|
0x10000000
|
REGION_FLAGS_ALLOW_VOICE
|
Voice can be enabled within the region.
|
0x20000000
|
REGION_FLAGS_BLOCK_PARCEL_SEARCH
|
Removes the ability from parcel owners to set their parcels to show in search.
|
0x40000000
|
REGION_FLAGS_DENY_AGEUNVERIFIED
|
Denys agents who have not been age verified from entering the region.
|