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|Dialog driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|A (not-so) simple dialog & menu control script. Call dialog and receive selected value via link_message(), with built-in timer and link_message() notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
Latest version also has Dialog Menus Control built-in; which allow multi-level menus through SL dialog system.
|Dialog Menus (multiuser)
|Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons. Timeouts as well as Text and button size limits are handled.
|Dialog Number Pad
|Use a dialog to accept positive integer input from users.
|Inventory Based Menu System.
|Universal notecard driven menu dialog system.
|Real Object Inventory To Dialog
|Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|A simple replacement function for llDialog. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a listen on the specified channel, and returns the handle.