Difference between revisions of "KB2/Navigating the world"

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How to teleport

To teleport to a location in Second Life, first pull it up on the Map. You can click on locations directly in the Map. You can also select landmarks you currently possess from the drop-down box on the Map window. If you have specific coordinates (ie. Mauve 227, 183, 41), you may enter them here too. The Search menu and other listings of places have Map and Teleport button as well. Once you're on the Map, click on the Teleport button to travel to your destination.

Mass teleport

How do I teleport more than one Resident at a time?

This is useful for inviting a lot of people to a party you're hosting, exploring as a group, and more.

  1. Go to Edit > Friends.
  2. Hold Ctrl and click the Friends you want to teleport. If you select someone who's offline, the Teleport button is disabled.
  3. Click Teleport.
    Mass teleport.png
  4. Enter a message to let your friends why you want them over, and click OK.
KBtip2.png Tip: Unsolicited teleports can be rude. You should be familiar with who you're teleporting and reasonably believe they're pleased to TP over, as abusing mass-teleporting is disturbing the peace per our Community Standards.

Alternatively, you can mass-teleport with Calling Cards. This is somewhat inconvenient because you can't see if someone's online unless they're in your Friends list. However, you can sort Calling Cards into folders, while you can't do that with Friends.

  1. Click the Inventory toolbar button.
  2. Open My Inventory > Calling Cards folder.
  3. Hold Ctrl and click the Friends you want to teleport. As with the Friends list, they must be online.
  4. Right-click and select Offer Teleport. Unlike teleporting via the Friends list, you're asked to specify a different teleport message for each recipient.
  5. Enter a message to let your friends why you want them over, and click OK.

As with a single-avatar teleport, each person can accept or decline your teleport request.

KBnote.png Note: Your intended destination will be marked with a red arrow and a pillar of light. If you get a message that you can teleport no closer, simply put the landmark on your Map and fly the rest of the way.


You can think of Landmarks as being similar to Bookmarks or Favorites in a web browser. They record the three-dimensional position of a place inworld, so you can teleport back there conveniently whenever you want.

How do I create a Landmark?

Landmarks are easily created by selecting World > Create Landmark Here from the menus at the top of the Second Life® viewer. It'll appear in your Inventory window's Landmarks folder automatically, saved for future use.

Landmark names are created in the following format: parcel name, region name, coordinates. You can rename a Landmark if you wish; the actual destination is unchangeable, and will be shown after you double-click it.

What if that didn't that work?

If you get a message saying, "You cannot create a landmark here..." it means that the parcel's owner used the About Land window's Options tab to turn Create Landmarks. Some landowners choose to do this for various reasons, such as for privacy.

How do I share Landmarks?

Landmarks are created fully permissive, which means you can give a landmark out to a friend or any Resident you'd like. Just like any other Inventory item, open their Profile and drag the Landmark on top of it, or if they're nearby inworld, drag the landmark onto their avatar.

Both the Communicate window and Search window's People tab will allow you to access profiles.

How do I teleport to a Landmark?

There are three basic ways to do this:

  1. In your Inventory > Landmarks folder, double-click a landmark. You'll see a new popup window that asks if you're sure you want to teleport, and displays a Don't show me this again checkbox. Click Teleport go to there. If you selected the checkbox first, double-clicking on Landmarks in the future will simply teleport you to them instantly.
  2. Also in your Inventory > Landmarks folder, and even faster; right-click a Landmark and select Teleport.
  3. From the World Map, click the triangle next to the My Landmarks field and select from any of them. It'll highlight the location on your map, so you can click the Teleport button below.

What happens after teleporting to a Landmark?

You'll see a black "Teleporting..." screen while teleporting to your destination. Depending on the Teleport Routing options (found in the About Land window's Options tab), you'll either land precisely at the Landmark's coordinates, nearby, or further away.

If you're not exactly at the Landmark's coordinates, a red beacon with a red arrow will guide you, showing you how far you are from your destination. You can click the arrow to make it disappear.

On Private Regions (also sometimes called islands), Estate Owners and Managers can choose to set up Telehubs, which are often used as specific teleport arrival points to facilitate navigation. For example, teleporting to an Estate with a castle may automatically place you at the front gates.

Why does My Landmarks on the World Map have so many duplicates?

Often, goods you buy in the Second Life virtual world will come in packaged folders, which will include a Landmark back to the creator's shop. It's their way of helping you find your way back. If you buy a lot of stuff from a certain creator, then there may be lot of Landmarks, all to the same place. An easy way to delete these is to go to your Inventory, search for the name of the Landmark, then click on each extra and press the Delete key. Then empty your Inventory's Trash.

Is there any way to sort Landmarks better? I have a lot!

Just like with any Inventory items, you can create sub-folders inside your Landmarks folder to categorize your Landmarks. Unfortunately, this sorting method is not duplicated inside the World Map's My Landmarks list, which simply sorts all your landmarks alphabetically.

You can also rename Landmarks and add descriptions by right-clicking on them in the Inventory window.

Didn't there used to be a way to add Landmarks in Search before going there?

Yes, a long time ago; around the time of Second Life 1.5, there used to be an Add Landmark button that let you collect a landmark before teleporting to a place. It was removed when later changes were made to the map system. This feature is still an open request, but we do not have a date on when it'll come back.

Setting your home location

Your Home location can give your Second Life experience a comfortable familiarity. It can be a literal home, a hangout spot you enjoy frequenting, or another place you enjoy being — as they say, "home is where the heart is".

There are three types of land you can set Home to:

  • Land you own - It's yours!
  • Land owned by a group you belong to - You may have to activate the group to set Home there. The land can be set or deeded to the group.
  • Mainland Infohubs - Public gathering places provided by Linden Lab.

To set your Home:

  1. Move your avatar to the chosen location.
  2. Use World > Set Home To Here. A message appears confirming if your home is set successfully.

You can choose to always login at your Home location. You can always teleport straight to your Home location by using World > Teleport Home. Best of all, if you happen to wander (or intentionally march) into a damage-enabled area and are killed, death instantly teleports you back to your Home location (inworld death is never permanent in Second Life).

The mini-map

The Mini-Map is useful for helping you navigate around Second Life. It normally appears at the top-right corner of your screen. If you don't see it, click the Mini-Map button at the bottom of the Second Life® Viewer. Or, select View > Mini-Map from the menus at the top of the Viewer.

Kb mini-map.jpg

The following are useful features of the Mini-Map:

Colors and Symbols

What the Mini-Map's colors and symbols mean:

  • Regions - Each Region is represented by a square. The Region you're in is lighter than adjacent Regions.
  • Geographic features - Land is colored accordingly on the Mini-Map: grass is green, snow is white, and water is blue.
  • Compass - These compass directions help you get oriented. If you spin around using the and keys (or A and D keys when the chat bar is closed), you'll see the Mini-Map spin too. If this makes you dizzy, you can turn this off in the Advanced menu by clicking Advanced > UI > Rotate Mini Map.
KBnote.png Note: Prior to version 1.23, this option was located in the General tab of the Preferences window.
  • Yellow dot in the center - That's you!
  • Cone of light - This comes from the yellow dot; it shows which direction you're facing and your field of vision.
  • Yellow dots - Yellow dots represent nearby friends. To see and edit your Friends list, click the Communicate button, then the Friends tab.
  • Green dots - Green dots represent other Residents of Second Life, and change shape depending on their height relative to yours.
    • Round dot - An avatar at about the same height as your camera viewpoint; for example, if you're standing next to them.
    • ^ - An avatar above your camera position. They may be flying, or in a very high building.
    • v - An avatar below your camera position. This may also show if the avatar is over 1,000m.
  • Dark gray blocks - These are objects owned by others. In a Region with lots of buildings, you'll see lots of these.
  • Cyan blocks - These are objects you own in the area. If you have land and own a house, they'll appear cyan. If you build in a sandbox, you'll see this too. Cyan blocks on the map can be useful for finding lost objects. For example, if you accidentally jump out of your vehicle and it keeps moving, you can tell where it's going by following the light blue.
  • Fuchsia blocks - These are objects deeded to (owned by) a group you're in. For an object to be group-owned, it must be set to Share with group, then Deed... must be clicked.
  • Tiled dark blue - These are areas beyond your vision. You can see them by moving closer, or increase your draw distance: in the Graphics tab of the Preferences window, click Custom, then raise Draw Distance.
  • Red areas - The Mini-Map turns red if the Region is offline or your Second Life Viewer has lost its connection.


Things you can do with the Mini-Map:

  • Drag the Mini-Map to change its position.
  • Drag the Mini-Map's edges to resize it.
  • Double-click the Mini-Map to open the big World Map, which shows more details about where you are
  • Hover over a green or yellow dot to view that Resident's name. You can right-click their dot to view their profile.
  • Right-click the Mini-Map to open a menu:
    • Zoom Close/Medium/Far - Changes the zoom level of the Mini-Map. You can also hover your cursor over the Mini-Map and move your scroll wheel.
    • Stop Tracking - If a red locator beacon and arrow pointing to a destination is currently active, this makes them disappear.

Video Tutorial

This tutorial was made before the feature showing friends on the map as yellow dots was added.

<videoflash type="blip">gZsWu_0+AA|640|480</videoflash>


  • How to open the Mini-Map
  • How to identify yourself on the Mini-Map
  • How to disable the Mini-Map's rotation
  • Resizing the Mini-Map
  • What the green dots on the Mini-Map represent (how to locate other avatars)
  • How to zoom the Mini-Map
  • How to resize the Mini-Map
  • How to open the World Map from the Mini-Map
  • How to make beacons disappear from the Mini-Map
  • What the cyan areas on the Mini-Map represent (how to identify objects you own)
  • What the fuchsia areas on the Mini-Map represent (how to identify objects owned by a group you belong to)

The world map

The World Map is a powerful tool for helping you to navigate the Second Life virtual world. With it, you can instantly teleport to any public Region, find land for sale, and determine the number of avatars in a Region before you arrive! Outlined below are the World Map's features and controls:


The World Map's legend allows you to distinguish between points of interest across Second Life. You can filter a type of map point by checking or unchecking the box next to its name.

Kb maplegend screenshot.png

Points of Interest

You: This icon represents your location in Second Life.

Home: The blue house icon represents your home location.

Auction: Purple areas on the map represent land parcels that are set for sale at Auction.

Land For Sale (color): Yellow areas on the map represent the size and shape of land parcels for sale. By default, Parcel lght G.png General and Parcel lght M.png Moderate rated land for sale shows in the world map. To view adult rated land for sale, go to Edit > Preferences and on the General tab, set your maturity rating to Parcel lght G.png General, Parcel lght M.png Moderate, Parcel lght A.png Adult. Only verified accounts with this rating set in Preferences can see land for sale on Adult Regions.

Resident: Shows the locations of avatars on the Map, but does not provide identifying information. Large gatherings of avatars in a small space coalesce into a stack of green spots.

Infohub: A place where Residents can congregate and socialize. Infohubs are also known as Welcome Areas, where new Residents arrive after they complete Orientation Island. For more information on Infohubs, check out the article How to find Infohubs.

Telehub: A telehub is the landing point for a Private Region. If you teleport into a Private Region, you will arrive at its telehub.

Land For Sale (Checkbox): This option shows the exact location and pricing of land parcels for sale.

Events: The pink star icon represents Parcel lght G.png General-rated events being held in the Second Life virtual world.

Events (M): The blue star with the white letter 'M' represents Parcel lght M.png Moderate-rated events being held in the Second Life world.

Events (A): The blue star with the white letter 'A' represents Parcel lght A.png Adult-rated events being held in the Second Life world.

Event checkboxes show on the map Legend for preferred maturity settings.

  • If you set Parcel lght G.png General from the General tab of the Preferences window, only the Parcel lght G.png General Events checkbox will show on the map Legend.
  • If you set Parcel lght G.png General and Parcel lght M.png Moderate in the Preferences window, all Event type checkboxes will show on the map Legend; however, the Parcel lght A.png Adult option will not be accessible.
  • If you set Parcel lght G.png General, Parcel lght M.png Moderate, Parcel lght A.png Adult in the Preferences window, all Event type checkboxes will show on the map Legend, and are accessible.

Other Map Functions

The World Map has several other useful functions for exploring and navigating Second Life. You can track your friends' whereabouts, teleport to one of your landmarked locations, or teleport directly to a Region by name!

Kb worldmap1.23 screenshot.png

Navigation Beacon

When you set a destination on the World Map, it appears as a red circle. At the same time, a vertical red beacon appears in Second Life to guide you to your destination. The beacon is most useful when you teleport into a Region that is using a Telehub; you may not land at the location you desired, and will need the beacon to guide you the rest of the way. To clear your current destination/beacon, press the Clear button on the Map or click on the beacon arrow.

Tracking Your Friends

You can use the World Map to track your friends' whereabouts in the Second Life virtual world. To track a friend, type their name into the My Friends dropdown menu. If your friend is online and has allowed you to see their location, they will appear on your map as a red destination marker.

KBnote.png Note: Your friend must grant you the ability to see their inworld location before you can track them using the World Map. To let someone see you on the Map, highlight their name in the Friends list and check the Can see me on the map checkbox.
KBtip2.png Tip: It is possible to teleport directly to your friend's location by pressing the Teleport button. However, you should always remember to value your friends' privacy; teleporting to another Resident's location unannounced is considered very impolite!

Teleport to a Landmark

The My Landmarks dropdown contains a list of landmarks from your inventory. Select a landmark from the list to mark your destination, and then click the Teleport button to travel there instantly. If you teleport into a Region that is using a telehub, you may need to use the navigation beacon to reach your final destination.

Region Search

You can search for a Region by name by typing part of its name in the third text field on the Map and clicking the Search button. The Search Results frame shows all matching Region names; you can select one and mark it as a destination by clicking on it and pressing the Teleport button. By default, you will land at the Region's telehub; if there is no telehub, you will land at the center of the Region.

Coordinates: If you want to arrive at a specific location in a Region and know the coordinates, getting there is easy. After conducting the Region search and selecting the Region from the search results, type the coordinates into the Location boxes on your map. Click Show Destination. Click Teleport. In the map diagram above, the Region and Coordinates are Seto (171,69,25).

Copy SLurl to Clipboard

Clicking the Copy SLurl to clipboard button copies the SLurl link of your current destination to your computer's clipboard. SLurl links are very useful for posting Second Life locations on web pages, in chat, or in emails. For more information about SLurl links, see the article What is a SLurl and how do I use one?


What is a SLurl?

You can't get to a webpage without knowing its URL (Uniform Resource Locator), commonly called a "link". Just like your web browser has bookmarks, in Second Life, we have landmarks. Since our virtual world is three-dimensional, landmarks contain a Region name and 3 positioning coordinates within that region. But what happens when you want to share a landmark outside of Second Life to promote your home, business, or other place?

A Second Life URL (SLurl) is a teleport link to a location in Second Life.

If you have Second Life installed, using a SLurl will automatically transport you to that location inworld. If you don't yet have Second Life, just click the SIGN UP link to go to a simple registration page. After registering and downloading the Second Life Viewer, you'll automatically start at the specified location. Watch this fun video tour to understand more:

<videoflash type="vimeo">1747404|640|480</videoflash>

The maps.secondlife.com and SLurl.com websites are implemented using the Second Life Map API. If you have a website, you can use it as well to embed Second Life maps on your pages, in the same way you can embed Google Maps.

How it works

Use a SLurl to direct people to inworld locations like this:

  1. Create a SLurl, either using SLurl Builder, or "manually."
  2. Share the SLurl with a person who you want to tell about something in Second Life.
  3. They click the SLurl. It's a web link like any other.
  4. They'll see a http://SLurl.com page and more info, if you provided it. Like this:

If the person doesn't have Second Life

The page at http://www.SLurl.com will display a link to SIGN UP NOW for free. From the sign-up up page, they can quickly register, download the Second Life Viewer, and log in. When they first log in, they will initially arrive at the destination specified by the SLurl, not the default start location on Welcome Island. A quick tutorial will open upon their initial arrival to help them get started.

Providing new users the ability to sign up for Second Life directly from http://www.SLurl.com is sometimes referred to as "Direct SLurl". For more information, see the announcement of Direct SLurl.

If the person has Second Life

If the Second Life Viewer is not already running, it'll start.

  1. When they log in, they'll be at the location specified by the SLurl.
  2. If they're already logged in, a Place Information window opens in the Second Life Viewer:
  3. When they click the Teleport button in this window, they'll be instantly teleported to the location specified by the SLurl. Alternatively, they can click Show on Map to display the target location on the inworld map, or close the window if they don't want to be teleported.


On Windows, a SLurl opens the most recently installed Viewer.

There isn't an immediate way to change which Viewer launches SLurls, so if you have the current released Viewer and a Release Candidate, whichever was installed most recently will start. You can change this by reinstalling the Viewer.

Every SLurl page's SLurl title and Teleport Now button link to a "secondlife://" address, which is an URI scheme which opens Second Life. This is different from the familiar "http://" used for webpages.

KBtip2.png Tip: The reason why it's advantageous to post "http://" SLurls instead of direct "secondlife://" addresses in webpages is for the benefit of people who don't have Second Life yet. Giving them the latter doesn't work, since it depends on SL being installed. A SLurl serves as a friendly intro to tell them about Second Life as-needed and where they'll be going.

Constructing SLurls

The basic format for a SLurl is:



  • <region> is the name of the destination Region
  • <x> and <y> are the east/west and north/south coordinates of the destination; <z> is the vertical (height) coordinate.
  • The ? and the parameters that follow it are optional and provide additional information to be displayed in the SLurl.com page; see Query string parameters for more information.

Making beautiful SLurls

The first step to making beautiful SLurls is adding explanatory text and a picture to give it more context and information.

For example, say you've got an island in Second Life you want to invite people to. This base URL works:


But it tells nothing about the destination. Compare this to the following:


Click on the link to to see that it provides more descriptive information.

Use SLurlBuilder to easily make beautiful SLurls.

Query string parameters

Supply SLurl query string parameters to set the window title, image, and text. Parameters are just name=value pairs. Just like a standard URL, precede the first parameter pair with a question mark (?), and all subsequent parameter pairs with an ampersand (&).

Parameter Description Example
title Title text to display in the teleport window. To specify the window title "Come to My Island!" use

For example: http://SLurl.com/secondlife/Ahern/50/50/50/?title=Come%20To%20My%20Island

img URL of image to display in teleport window. Must be a complete (absolute) URL, and preferably a small image of 256x256 pixels or less. To display this example image, use

For example: http://SLurl.com/secondlife/Ahern/50/50/50/?img=http://SLurl.com/examples/forsale.png

msg Message text to display in the teleport window To specify the message text "Your text here", use

For example: http://SLurl.com/secondlife/Ahern/50/50/50/?msg=Your%20text%20here.

Shortening SLurls

SLurls, especially if they have text and a picture included (see example), can get quite lengthy. This makes them difficult to paste into places like emails, which may have line breaks that mangle the SLurl. Plus, they look unsightly!

You can use a 3rd-party URL-shortening service to condense a SLurl and make it easier to share. There are dozens of these out there, including:

  • bit.ly - Twitter's default, one of the most popular. Has stats-tracking.
  • Snurl - No relation to SLurl.
  • TinyURL - One of the first.

If you have a webserver with a customizable redirect, you can do something similar.

Changing your login location

You can change your login location to be your home, the last location you logged off at, or a specific set of coordinates. The last one is useful for accessing places faster, and in some cases, solving technical issues like being unable to login. Here's how to do it:

  1. Start Second Life. At the login screen, go to Edit > Preferences.
  2. Click General tab.
  3. Next to Start Location, click My Home or My Last Location depending on what you want by default.
  4. If you'd also like to specify start location at login, check Show Start Location on Login Screen.
  5. Click OK.

Kbext kb ShowStartLocation screenshot.png

Now, notice that under your Second Life name on the login screen, you see Start Location. To set a specific set of coordinates:

  1. Click the Start Location dropdown and select "<Type region name>".
  2. Replace that text with a Region name, like "Sandbox Newcomb". You can also enter SLurl coordinates like "Sandbox Newcomb/44/68/125".
  3. Click Log In to enter Second Life at this location.

Watch this video tutorial to see the above in action. It was made in an older Viewer version where Start Location looks different, but the same basics apply:

<videoflash type="vimeo">4243539|640|480</videoflash>


  • Entering a Region in Start Location temporarily overrides My Home and My Last Location. It doesn't persist, meaning the next time you start the Viewer, the field will be blank.
  • If you click a SLurl while the Viewer is closed, Second Life starts, and after you click Log In, you'll be logged in at that location. If you have Start Location enabled, the field is populated with the coordinates. To test, click this link to Sandbox Newcomb.
  • Learn about the Viewer login snapshot, and how to disable it.