llCollisionFilter

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Revision as of 22:13, 25 September 2009 by Stephen Psaltery (talk | contribs) (changed OR to AND in describing the behavior of accept = FALSE. it ignore an object if name AND key match. it's not either or (what is said previously))
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Summary

Function: llCollisionFilter( string name, key id, integer accept );

Sets the collision filter, exclusively or inclusively.

• string name
• key id
• integer accept

if accept == TRUE, only accept collisions with objects name AND id (either is optional), otherwise with objects not name AND id

Examples

Stop filtering: <lsl>llCollisionFilter("", NULL_KEY, TRUE);</lsl> Filter out all collisions:

<lsl>llCollisionFilter("", NULL_KEY, FALSE);</lsl>

See Also

Events

•  collision_start
•  collision
•  collision_end

Functions

•  llPassCollisions
•  llVolumeDetect

Deep Notes

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Signature

function void llCollisionFilter( string name, key id, integer accept );