Difference between revisions of "LlDie"
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(oddly enough, it doesn't appear that "undelete" is a word.) |
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|examples | |examples | ||
|helpers | |helpers | ||
|also_functions=*[[ | |also_functions=*[[llDetachFromAvatar]] | ||
|also_events | |also_events | ||
|also_tests | |also_tests |
Revision as of 00:02, 20 February 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: llDie( );41 | Function ID |
0.0 | Forced Delay |
0.0 | Energy |
Deletes the object. The object does not go to the owners Inventory:Trash.
This function can be called from any prim in the link set and will result in the entire object being deleted.
Caveats
- After this function is called there is no way to undo the deletion of the object.
- Has no effect if called from within an attachment; there is no way to delete an attachment.
- To detach an object from the avatar call llDetachFromAvatar