Difference between revisions of "LlGetNumberOfPrims"
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(state the caveat implicit in the examples: The number of prims returned includes the count of avatars sitting on the object.) |
(change to trivial complete print vs. llGetLinkNumber script from the example that was a duplicate of the first useful snippet) |
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Line 9: | Line 9: | ||
|caveats=*The number of prims returned includes the count of avatars sitting on the object. | |caveats=*The number of prims returned includes the count of avatars sitting on the object. | ||
|constants | |constants | ||
|examples= | |examples= | ||
< | <pre> | ||
default | |||
{ | { | ||
state_entry() | |||
{ | |||
llOwnerSay((string) llGetLinkNumber()); | |||
llOwnerSay((string) llGetNumberOfPrims()); | |||
} | |||
} | } | ||
</ | </pre> | ||
|helpers=<pre> | |helpers=<pre> | ||
//Returns the number of agents on the object | //Returns the number of agents on the object |
Revision as of 04:49, 2 October 2007
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Summary
Function: integer llGetNumberOfPrims( );275 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns an integer that is the number of prims in a link set the script is attached to.
Caveats
- The number of prims returned includes the count of avatars sitting on the object.
Examples
default { state_entry() { llOwnerSay((string) llGetLinkNumber()); llOwnerSay((string) llGetNumberOfPrims()); } }
Useful Snippets
//Returns the number of agents on the object integer GetNumberOfAgents() {//count avatars integer a = llGetNumberOfPrims(); integer b = a; while(llGetAgentSize(llGetLinkKey(a))) --a; return b - a; } //Returns the number of prims in the object integer GetNumberOfPrims() {//ignores avatars integer a = llGetNumberOfPrims(); while(llGetAgentSize(llGetLinkKey(a))) --a; return a; }
See Also
Functions
• | llGetObjectPrimCount | – | Returns the number of prims in any object. | |
• | llGetLinkNumber | – | Returns the link number of the prim the script is in. |