Difference between revisions of "LlGetNumberOfPrims"
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integer GetNumberOfAgents() | integer GetNumberOfAgents() | ||
{//count avatars | {//count avatars | ||
return llGetNumberOfPrims() - llGetObjectPrimCount(llGetKey()); | |||
} | } | ||
Line 30: | Line 26: | ||
integer GetNumberOfPrims() | integer GetNumberOfPrims() | ||
{//ignores avatars | {//ignores avatars | ||
return llGetObjectPrimCount(llGetKey()); | |||
}</lsl> | }</lsl> | ||
|also_functions= | |also_functions= | ||
{{LSL DefineRow|| | {{LSL DefineRow||[[llGetObjectPrimCount]]|Returns the number of prims in any object.}} | ||
{{LSL DefineRow|| | {{LSL DefineRow||[[llGetLinkNumber]]|Returns the link number of the prim the script is in.}} | ||
|also_tests | |also_tests | ||
|also_events | |also_events |
Revision as of 08:42, 16 August 2008
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Summary
Function: integer llGetNumberOfPrims( );275 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns an integer that is the number of prims in a link set the script is attached to.
Caveats
- The number of prims returned includes the count of avatars sitting on the object.
Examples
<lsl>default {
state_entry() { llOwnerSay((string) llGetLinkNumber()); llOwnerSay((string) llGetNumberOfPrims()); }}</lsl>
Useful Snippets
<lsl>//Returns the number of agents on the object integer GetNumberOfAgents() {//count avatars
return llGetNumberOfPrims() - llGetObjectPrimCount(llGetKey());
}
//Returns the number of prims in the object integer GetNumberOfPrims() {//ignores avatars
return llGetObjectPrimCount(llGetKey());
}</lsl>
See Also
Functions
• | llGetObjectPrimCount | – | Returns the number of prims in any object. | |
• | llGetLinkNumber | – | Returns the link number of the prim the script is in. |