LlLog
Revision as of 12:19, 22 January 2015 by ObviousAltIsObvious Resident (talk | contribs) (<lsl> tag to <source>)
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: float llLog( float val );265 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a float that is the natural logarithm of val.
If val <= 0 return 0.0 instead.
• float | val |
To get the base 10 logarithm use llLog10.
Caveats
Examples
default
{
state_entry()
{
float num1 = llFrand(100.0);
llOwnerSay("The natural logarithm of " + (string)num1 + " is " + (string)llLog(num1));
}
}
float findexp(float result, float base)
{
return llLog(result)/llLog(base);
}
default
{
touch_start(integer total_number)
{
llSay(0, (string)findexp(8.0,2.0));
//returns 3.0
}
}
Notes
There are only two log functions llLog and llLog10. Errors introduced as a result of floating-point arithmetic are most noticable when working with logarithms. llLog should be used instead of llLog10 when converting the base of the logarithm.
float LogBaseN = llLog(value) / llLog(Base); //This technique introduces errors but is the only way
If Base is a constant, your script will run faster if you calculate it's log and divide by that constant instead.
Number | logarithm |
---|---|
2 | {{#ln:2}} |
4 | {{#ln:4}} |
8 | {{#ln:8}} |
10 | {{#ln:10}} |
16 | {{#ln:16}} |
32 | {{#ln:32}} |
64 | {{#ln:64}} |
128 | {{#ln:128}} |
256 | {{#ln:256}} |