Difference between revisions of "LlSetVehicleType"

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|p1_type=integer|p1_name=type
|p1_type=integer|p1_name=type
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|func_desc=sets vehicle to one of the default types
|func_desc=Sets the vehicle type to one of the default types.
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|return_text
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|spec
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{{!}}{{LSLG|VEHICLE_TYPE_NONE}}
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Revision as of 20:45, 20 February 2007

Summary

Function: llSetVehicleType( integer type );

Sets the vehicle type to one of the default types.

• integer type

Flags Description Value
VEHICLE_TYPE_NONE 0
VEHICLE_TYPE_SLED Simple vehicle that bumps along the ground, and likes to move along it's local x-axis. 1
VEHICLE_TYPE_CAR Vehicle that bounces along the ground but needs the motors to be driven from external controls or timer events. 2
VEHICLE_TYPE_BOAT Hovers over water with lots of friction and some angular deflection. 3
VEHICLE_TYPE_AIRPLANE Uses linear deflection for lift, no hover, and banking to turn. 4
VEHICLE_TYPE_BALLOON Hover, and friction, but no deflection. 5

Examples

Deep Notes

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Signature

function void llSetVehicleType( integer type );