Difference between revisions of "LlSetVehicleType"
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Revision as of 20:43, 20 February 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: llSetVehicleType( integer type );232 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
sets vehicle to one of the default types
• integer | type |
Flags | Description | Value |
---|---|---|
VEHICLE_TYPE_NONE | 0 | |
VEHICLE_TYPE_SLED | Simple vehicle that bumps along the ground, and likes to move along it's local x-axis. | 1 |
VEHICLE_TYPE_CAR | Vehicle that bounces along the ground but needs the motors to be driven from external controls or timer events. | 2 |
VEHICLE_TYPE_BOAT | Hovers over water with lots of friction and some angular deflection. | 3 |
VEHICLE_TYPE_AIRPLANE | Uses linear deflection for lift, no hover, and banking to turn. | 4 |
VEHICLE_TYPE_BALLOON | Hover, and friction, but no deflection. | 5 |