PRIM ALPHA MODE MASK
Revision as of 15:26, 20 June 2014 by Maestro Linden (talk | contribs) (Created page with "{{LSL Constant |type=integer |name=PRIM_ALPHA_MODE_MASK |value=2 |desc=Used with PRIM_ALPHA_MODE. Prims faces set to this type render as either completely opaque or completel…")
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Description
Constant: integer PRIM_ALPHA_MODE_MASK = 2;The integer constant PRIM_ALPHA_MODE_MASK has the value 2
Used with PRIM_ALPHA_MODE. Prims faces set to this type render as either completely opaque or completely transparent on a per-pixel basis. Pixels which are less opaque than the specified mask_cutoff are rendered as completely transparent, and the rest are rendered as fully opaque.
Caveats