PRIM ALPHA MODE MASK
Jump to navigation
Jump to search
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Description
Constant: integer PRIM_ALPHA_MODE_MASK = 2;The integer constant PRIM_ALPHA_MODE_MASK has the value 2
Used with PRIM_ALPHA_MODE. Prims faces set to this type render as either completely opaque or completely transparent on a per-pixel basis. Pixels which are less opaque than the specified mask_cutoff are rendered as completely transparent, and the rest are rendered as fully opaque.
Caveats