Difference between revisions of "Release Notes/Second Life RC Magnum/12"

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===12.01.27.248571===
* This "maint-server" project scheduled 2012-02-01
* Improved performance for the following functions in LSL scripts compiled to Mono:
** [[llList2List]]
** [[llDeleteSubList]]
** [[llGetListEntryType]]
** [[llListInsertList]]
** [[llListFindList]]
** [[llListReplaceList]]
** [[llDeleteSubString]]
** [[llStringLength]]
** [[llInsertString]]
** [[llSubStringIndex]]
* Bug Fixes
** {{jira|SCR-121}} Entire sim (65,536sq.m.) owned by group, [[llGetParcelMaxPrims]]([[llGetPos]](), TRUE) Returning odd number.
** {{jira|SVC-7348}} [[moving_end]]() [[event]] executes on moving, script-rezzed physical objects
** {{jira|SVC-7443}} Telehubs overridden if teleporting a friend/avatar to a region where telehub exists outside of the telehub area
** Fixed 1 simulator crash related to the physics engine
* Made improvements in code for starting and stopping regions
* Internal code improvements with better memory management and more efficient object updates
* Fixed a script crasher in [[llList2List]].
* This code is also on BlueSteel and LeTigre.
*
*
===12.01.24.248357===
===12.01.24.248357===
* This "maint-server" project scheduled 2012-01-25
* This "maint-server" project scheduled 2012-01-25

Revision as of 17:00, 31 January 2012

12.01.27.248571

12.01.24.248357

  • This "maint-server" project scheduled 2012-01-25
  • Features
  • New LSL function integer llSetRegionPos(vector position)
    The object with the script will move the root prim position to the given location. The position is any position within the region. If the position is below ground, it will be set to the ground level at that X,Y spot. The function has no delay or throttle.
    • Returns 1 if the object is successfully placed within 0.1 m of position.
    • Returns 0 and does not move the object if position is more than 10m off region or above 4096m.
    • Returns 0 and does not move the object if the object is dynamic (has physics enabled).
    • Returns 0 and does not move the object if the object can not move to position due to object entry rules, prim limits, bans, etc.
  • "frame_number" option added to llGetEnv()
    Returns an integer that represents the current 'frame' of the simulator. Generally only useful for specific debugging cases.
  • Bug Fixes
    • SVC-7466 A notecard holds more data than a script can read
    • SVC-7520 Keyframe motion doesn't move towards the correct position when specified time is not an exact multiple of 1/45 seconds
    • SVC-7485 llSetKeyframedMotion cannot stop animation if none is running ... sounds less important than it is ...
    • SVC-7493 Weird mesh land impact issue
    • Fixed several simulator crash bugs and potential memory leaks.
    • Fixed a notecard crashing bug.
    • SVC-7613 Greatly increased network activity since the 1/18/12 RC channel rolling restart
    • SVC-7608 Sims are not visible when diagonally opposed. (this was not a simulator-side fix, but the bug was originally visible only in the previous iteration of this project)

12.01.13.247734

  • This "maint-server" project scheduled 2012-01-18
  • The project originally here had a script crashing issue and was rolled to the same RC code on the other channels.
  • Features
  • New LSL function integer llSetRegionPos(vector position)
    The object with the script will move the root prim position to the given location. The position is any position within the region. If the position is below ground, it will be set to the ground level at that X,Y spot. The function has no delay or throttle.
    • Returns 1 if the object is successfully placed within 0.1 m of position.
    • Returns 0 and does not move the object if position is more than 10m off region or above 4096m.
    • Returns 0 and does not move the object if the object is dynamic (has physics enabled).
    • Returns 0 and does not move the object if the object can not move to position due to object entry rules, prim limits, bans, etc.
  • "frame_number" option added to llGetEnv()
    Returns an integer that represents the current 'frame' of the simulator. Generally only useful for specific debugging cases.
  • Bug Fixes
    • SVC-7466 A notecard holds more data than a script can read
    • SVC-7520 Keyframe motion doesn't move towards the correct position when specified time is not an exact multiple of 1/45 seconds
    • SVC-7485 llSetKeyframedMotion cannot stop animation if none is running ... sounds less important than it is ...
    • SVC-7493 Weird mesh land impact issue
    • Fixed several simulator crash bugs and potential memory leaks.
    • Fixed a notecard crashing bug.

12.01.06.247303

  • This "maint-server" project scheduled 2012-01-11
  • Bug Fixes
    • SVC-7540 Offline email notifications received but never delivered on login.