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  • ...creating characters that can move around in the world. Characters can use LSL functions to avoid obstacles, move around corners, climb inclines, and move === LSL functions ===
    4 KB (504 words) - 06:23, 15 July 2014
  • {{LSL Function/damping|damping}} {{LSL Function/strength|strength}}
    3 KB (422 words) - 17:17, 26 March 2020
  • {{LSL Header|ml=*}} ''Parameters: <code>scriptName</code>''
    9 KB (1,546 words) - 14:46, 6 September 2013
  • {{LSL Header}}{{RightToc}} Scripted Attachment Dectector.lsl - Linden Scripting Language (LSL)
    8 KB (850 words) - 08:55, 25 January 2015
  • |func_desc=Sets multiple camera parameters at once. *Scripted camera parameters are overriden for agents who are in [[Flycam|Free Camera mode]] ''(Alt + Cl
    8 KB (937 words) - 11:55, 12 May 2022
  • RECOMMENDED WITH: '''''[[LSL Protocol/Restrained Love Open Relay Group/vision|vision]]''''' ...CONTROL_CAMERA]. The syntax of !x-camera/control follows the syntax of the LSL command llSetCameraParams(). So the syntax is
    5 KB (761 words) - 02:17, 30 July 2011
  • {{LSL Header|ml=*}}{{RightToc}} ...a ball for each avatar in range. Each ball tracks its own AV and displays distance.
    2 KB (350 words) - 04:43, 3 June 2016
  • ** Ability to chat radar info (keys) to boost lsl radars ...ng chat range, exiting chat range, entering draw distance and exiting draw distance respectively.
    4 KB (527 words) - 13:27, 14 January 2013
  • Link distance rule ..." is very complicated, depending on the size of the objects as well as the distance between their centers.
    11 KB (1,697 words) - 10:54, 22 August 2009
  • {{LSL Header}} This script can show you how the [[llSensor]] radius and range parameters work.
    7 KB (694 words) - 08:56, 25 January 2015
  • {{LSL Header|ml=*}}{{RightToc}} ||Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ide
    4 KB (566 words) - 10:07, 17 March 2023
  • ...ki/Displacement_mapping displacement maps], but instead of a single scalar distance we have three values &mdash; one each for the X, Y, and Z coordinates. Scul ...created in-world tools with LSL and web code - you can select a number of parameters or edit a array of normal prims from which the program calculates the point
    15 KB (2,425 words) - 09:33, 17 August 2009
  • {{LSL Function/Headless |inject-2={{LSL Function/link|link|mode=Set}}
    10 KB (1,513 words) - 01:00, 14 April 2024
  • ...arameters, like pitch (the angle at which it "looks down" at the vehicle), distance, and others, allow you to customize the cinematics of vehicular fun ...cripted Camera aims straight ahead vs. straight down, maintaining the same distance. Analogous to 'incidence'
    19 KB (2,028 words) - 06:47, 6 December 2022
  • {{LSL Header}} // ** PARAMETERS THAT YOU CAN CHANGE **
    24 KB (2,558 words) - 08:43, 25 January 2015
  • {{LSL Header}} ...unction, mainly for convenience but also because of the limitations of the LSL scripting memory.
    44 KB (4,156 words) - 18:12, 30 May 2023
  • ==How to make creating LSL scripts easier== This article is about tools you can use to make creating LSL scripts easier. It tries to explain how to combine and how to use them for
    79 KB (13,131 words) - 11:19, 30 December 2015
  • : Other parameters after a second "/" should be ignored, as they could be used for a future ex : [[LSL http server]] or [[llEmail]] may be a better way to keep contact between th
    7 KB (1,266 words) - 18:51, 7 December 2011
  • ...] Mæstro Linden (maestro.linden): (those two are on the project that adds LSL support for materials) ...uld've promoted that LSL materials project this week, but since there were LSL changes, we wanted to give people more time to report any problems
    30 KB (4,152 words) - 16:27, 3 July 2014
  • ...<nowiki>: In practice, it is often easier/faster for us server devs to add LSL calls than it is for us to get a working viewer with the UI we want.</nowik [12:25] <font color=#440044><b>Andrew Linden</b><nowiki>: So often the LSL calls are done just so we can test the prototype.</nowiki></font>
    32 KB (4,919 words) - 15:36, 21 August 2012
  • {{LSL Header}}{{DEFAULTSORT:pRIM CAST SHADOWS}}{{LSLC|FixMe}}{{LSLC|Integer/boole *** Bumpmapping (was Bumpmap Draw Distance) is available when Medium or High level of Object Detail is selected
    34 KB (5,195 words) - 03:03, 23 December 2013
  • ...7] Mæstro Linden (maestro.linden): secondly, a quick performance test for LSL materials [2014/06/12 15:18] Simon Linden: do you have a big draw distance?
    38 KB (5,119 words) - 16:42, 12 June 2014
  • ** Fixed Linkability distance rules *** Fixed a performance issue with LSL sensors
    70 KB (10,027 words) - 16:29, 7 January 2013
  • [2014/01/16 15:44] Duckie Dickins: whispers: you mean the LSL for playing sounds in a child prim rather than having to drop a script in e ...elocity/etc. changes. these are 'terse updates' which only describe a few parameters (and use less bandwidth)
    25 KB (3,608 words) - 17:13, 16 January 2014
  • ...: Since kelly's was closed too, this is the only UG where we can ask about lsl related topics</nowiki></font> ...b>MartinRJ Fayray</b><nowiki>: Will there be a chance to catch someone for lsl related issues?</nowiki></font>
    54 KB (8,403 words) - 19:10, 9 November 2012
  • ...UG-359? As it is, it feels like it's been implemented only in half. Adding LSL functionality that'll allow creators to change normal and specular maps alo ...<nowiki>: Has anyone that uses materials written up some ideas on what the LSL API would look like for them?</nowiki></font>
    49 KB (7,756 words) - 13:45, 22 October 2013
  • ...ilar functions to allow for individual parameter settings for all possible parameters.</nowiki></font> ...owiki>: The "faster scripts" project specifically speeds up accessing prim parameters, if I understand it correctly?</nowiki></font>
    54 KB (8,372 words) - 07:52, 21 September 2011
  • ...dows. For software scripts see the [[LSL Portal|Linden Scripting Language (LSL) Portal]]. See also (Other portals related to building). ...er than rigid, and behaves according to the 8 parameters listed below. The parameters have arbitrary scales. The base of the unrotated object stays fixed while t
    23 KB (3,883 words) - 11:16, 25 May 2011
  • ** Fixed Linkability distance rules ** Includes a new LSL function to access simulator statistics, [[llGetSimStats]].
    37 KB (5,142 words) - 15:01, 17 December 2012
  • ...15:09] Maestro Linden: have any of you had a chance to play with the new LSL JSON functions? ...gure out what Json is but i stil have no idea and no idea how to use it in LSL
    30 KB (4,220 words) - 16:38, 23 May 2013
  • {{LSL Header|ml=*}} ...//realrestraint.blogspot.com RestrainedLove viewer]. It does not explain [[LSL]] concepts such as messages and events, nor universal concepts such as [[UU
    117 KB (18,221 words) - 01:16, 1 July 2021
  • ...i>: I also did some viewer work recently for scripting that will paste the LSL tooltip into your scripts</nowiki></font> ...000f44><b>Simon Linden</b><nowiki>: The workflow goes liek this - type the lsl function name, double-click, hover the mouse until the tool tip appears, pr
    49 KB (7,674 words) - 19:10, 20 July 2012
  • [12:16] <font color=#bb00c5><b>Erick Gregan</b><nowiki>: distance de vue 60m</nowiki></font> [12:16] <font color=#bb00c5><b>Erick Gregan</b><nowiki>: viewing distance 60m</nowiki></font>
    54 KB (8,709 words) - 09:45, 6 February 2013
  • ...3/21 15:22] Maestro Linden: there are full updates, which include all the parameters of the object ...ng solid angle: "you can think of it as its bounding radius divided by its distance from the camera"
    32 KB (4,207 words) - 16:32, 21 March 2013
  • * Added three new LSL functions: ...tems cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.
    31 KB (4,565 words) - 16:29, 26 July 2012
  • ...=#330026><b>Andrew Linden</b><nowiki>: That bug is caused by invalid shape parameters</nowiki></font> [12:39] <font color=#b200b2><b>Kallista Destiny</b><nowiki>: #LSL<->Client Bridge V n.mm</nowiki></font>
    47 KB (7,270 words) - 20:47, 12 April 2011
  • ...orums].}}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|DOC-650}} New LSL Documentation for a couple of environment related functions.
    45 KB (6,726 words) - 20:21, 16 May 2019
  • }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|DOC-650}} New LSL Documentation for a couple of environment related functions.
    34 KB (5,066 words) - 11:08, 27 February 2019
  • }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|DOC-650}} New LSL Documentation for a couple of environment related functions.
    34 KB (5,168 words) - 13:20, 7 March 2019
  • ...get the graphics they want ... the viewer sends up it's camera parameters (distance, etc), the region sends down object information based on that, and the view ...0f44><b>Simon Linden</b><nowiki>: but it's obviously painful to do this in LSL</nowiki></font>
    46 KB (7,344 words) - 14:31, 31 January 2012
  • }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|DOC-650}} New LSL Documentation for a couple of environment related functions.
    36 KB (5,367 words) - 13:27, 22 March 2019
  • ...orums].}}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|SL-2938}} Add settings required to support distance fog
    22 KB (3,324 words) - 10:09, 27 November 2018
  • *** Add llSetVelocity() and llSetAngularVelocity() functions to LSL ***: <code>[PRIM_LINK_TARGET, integer link_num]</code> Will cause subsequent parameters to effect <code>link_num</code> prim independent of original prim being eff
    34 KB (4,339 words) - 19:29, 11 August 2011
  • ** {{jira|SVC-8146 }}: [[llRezAtRoot]]() does not set correct parameters (for sale) on rezzed object in Second Life RC BlueSteel 12.08.03.263047 * [15:05] Theresa Tennyson: Turn down your draw distance, Motor...
    27 KB (3,964 words) - 16:54, 13 September 2012
  • }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|DOC-650}} New LSL Documentation for a couple of environment related functions.
    37 KB (5,519 words) - 12:22, 1 April 2019
  • ...ll, it would be great to get some sort of database like storage system for LSL, it could work like Object DNS as well.</nowiki></font> ...100><b>Honza Noyes</b><nowiki>: So maybe something like that embedded into LSL would be nice.</nowiki></font>
    50 KB (8,186 words) - 13:23, 4 June 2013
  • ...orums].}}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|SL-2938}} Add settings required to support distance fog
    23 KB (3,444 words) - 14:20, 11 December 2018
  • [2013/01/31 15:12] Lucia Nightfire: yes, its deeded objects using lsl moderation functions [2013/01/31 15:47] Maestro Linden: to the sim, it's just a bunch of parameters
    26 KB (3,575 words) - 17:16, 31 January 2013
  • }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|DOC-650}} New LSL Documentation for a couple of environment related functions.
    40 KB (6,011 words) - 10:25, 11 April 2019
  • ...den</b><nowiki>: one was SVC-8146, where llRezAtRoot() wasn't setting some parameters (for sale) correctly</nowiki></font> ...lor=#990000><b>MartinRJ</b><nowiki>: Andrew I have a feature request for a LSL function "llGetActiveScreenArea() in pixels", please. </nowiki>https://jira
    48 KB (7,414 words) - 17:21, 7 September 2012
  • | and if you want your mesh to morph around those parameters, you simply add your morph target to that group in whatever 3D application | Morphs with LSL interface, newbies wouldn't be able to create sliders but plenty of people
    71 KB (10,535 words) - 16:46, 3 July 2012
  • ...olor=#4c0099><b>Void Singer</b><nowiki> *MAY* have found a bug in the link distance parsing</nowiki></font> [12:06] <font color=#990099><b>Pauline Darkfury</b><nowiki>: dropping some LSL malware on you, Andrew & Oskar, in case you fancy a look, it was spammed at
    56 KB (8,709 words) - 08:36, 11 April 2011
  • }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|DOC-650}} New LSL Documentation for a couple of environment related functions.
    32 KB (4,865 words) - 16:37, 19 February 2019
  • | Controls the distance-based dropoff of audio volume (fraction or multiple of default audio rollof | Whether to use the auto default to 128 draw distance
    88 KB (10,904 words) - 01:16, 12 April 2011
  • ..."|1) I'm going to be making a couple "breaking" changes to the pathfinding lsl API in the next couple days. Just two minors ones ...lanning to add code that prevents artifact and adheres more closely to the parameters specified
    232 KB (29,006 words) - 17:09, 3 May 2012