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- * [12:10] [[User:Bato Brendel|Bato Brendel]]: a log added to this to see the exact error would be probally a good ide * [12:12] [[User:Bato Brendel|Bato Brendel]]: well its how I found the shader compile problems in the past and other27 KB (3,956 words) - 14:50, 24 November 2008
- [[User:Bato Brendel|Bato Brendel]] 19:27, 9 December 2010 (UTC) Bato Brendel4 KB (677 words) - 11:25, 27 July 2016
- | Bato Brendel: | Bato Brendel:74 KB (10,051 words) - 16:22, 8 April 2008
- | Bato Brendel: | Bato Brendel:79 KB (10,895 words) - 17:46, 15 April 2008
- | style="white-space:normal;"|Oh, Bato solved that, you have to script the track, to play with its Taper ...ite-space:normal;"|The Collision sounds like Prim Seam Bump, of which Bato Brendel is the expert.54 KB (7,248 words) - 17:38, 30 October 2008
- ...ndel|{{#ifexist: User:Bato Brendel|[[User:Bato Brendel|Bato Brendel]]|Bato Brendel}}}}129 KB (16,086 words) - 07:27, 4 December 2010