Difference between revisions of "VEHICLE TYPE SLED"
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Line 4: | Line 4: | ||
|value=1 | |value=1 | ||
|desc=Simple vehicle that bumps along the ground, and likes to move along it’s local x-axis. | |desc=Simple vehicle that bumps along the ground, and likes to move along it’s local x-axis. | ||
|examples | |||
<pre> | <pre> | ||
// most friction for left-right, least for up-down | // most friction for left-right, least for up-down | ||
Line 47: | Line 48: | ||
| VEHICLE_FLAG_LIMIT_MOTOR_UP ); | | VEHICLE_FLAG_LIMIT_MOTOR_UP ); | ||
</pre> | </pre> | ||
|constants={{!}} {{LSL Constants/Vehicle Types}} | |constants={{!}} {{LSL Constants/Vehicle Types}} | ||
|functions={{LSL DefineRow||[[llSetVehicleType]]}} | |functions={{LSL DefineRow||[[llSetVehicleType]]}} |
Revision as of 13:59, 26 September 2007
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Description
Constant: integer VEHICLE_TYPE_SLED = 1;The integer constant VEHICLE_TYPE_SLED has the value 1
Simple vehicle that bumps along the ground, and likes to move along it’s local x-axis.
Caveats
Related Articles
Constants
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Functions
• | llSetVehicleType |