llGetAttachedList

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Summary

Function: list llGetAttachedList( key avatar );
0.0 Forced Delay
10.0 Energy

Returns a list of object keys corresponding to public attachments worn by an avatar in the order they were attached.

• key avatar avatar UUID that is in the same region

By design HUD attachment keys are not reported by this function.

If avatar is a child agent, ["NOT ON REGION"] is returned.
If avatar is not a main agent and not a child agent or not an agent at all, ["NOT FOUND"] is returned.

Caveats


When an avatar first arrives in a region, there is a brief period when their attachments are not yet fully rezzed or added. During this time, those attachments will not appear in the results.

Examples

<source lang="lsl2"> // Touch to list all attachments

default {

   touch_start(integer total_number)
   {
       list AttachedNames;
       list AttachedUUIDs = llGetAttachedList(llDetectedKey(0));
       integer i;
       while (i < llGetListLength(AttachedUUIDs) )
       {
           list temp = llGetObjectDetails(llList2Key(AttachedUUIDs,i),[OBJECT_NAME]);
           AttachedNames += [llList2String(temp,0)];
           ++i;
       }
       llSay(PUBLIC_CHANNEL,"\n" + llDumpList2String(AttachedNames,"\n"));
   }

}

</source>

Deep Notes

History

• 20/Dec/08 SVC-3560 llQueryAvatarAttachments Suggested
• 30/Apr/13 BUG-2467 llGetAttachedList Suggested
• 14/Jul/15 BUG-9683 llGetAttachedList Suggested again

Signature

function list llGetAttachedList( key avatar );