llSetInventoryPermMask

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  Requires God Mode

(This function can only be executed in God Mode.)

Summary

Function: llSetInventoryPermMask( string item, integer category, integer value );
0.0 Forced Delay
10.0 Energy

Sets the given permission category to the new value on the inventory item.

• string item an item in the inventory of the prim this script is in
• integer category MASK_* flag
• integer value Permission bit field (PERM_* flags)

Category Description
MASK_BASE 0 The base permissions.
MASK_OWNER 1 Current owner permissions.
MASK_GROUP 2 Active group permissions.
MASK_EVERYONE 3 Permissions everyone has.
MASK_NEXT 4 Permissions the next owner will have.
MASK_COMBINED 16 Include object inventory contents when calculating perms.

Combine with other mask flags, for instance MASK_OWNER|MASK_COMBINED

Permissions Value Description
PERM_ALL 0x7FFFFFFF Move/Modify/Copy/Transfer permissions
PERM_COPY 0x00008000 Copy permission
PERM_MODIFY 0x00004000 Modify permission
PERM_MOVE 0x00080000 Move permission
PERM_TRANSFER 0x00002000 Transfer permission

Caveats

  • This function can only be executed in God Mode.
  • If item is missing from the prim's inventory then an error is shouted on DEBUG_CHANNEL.

Examples

See Also

Functions

•  llGetInventoryPermMask

Deep Notes

Signature

function void llSetInventoryPermMask( string item, integer category, integer value );