PRIM ALPHA MODE NONE
Jump to navigation
Jump to search
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Description
Constant: integer PRIM_ALPHA_MODE_NONE = 0;The integer constant PRIM_ALPHA_MODE_NONE has the value 0
Used with PRIM_ALPHA_MODE. Prims faces set to this type ignore the alpha channel of the diffuse texture, and render as completely opaque.
Caveats