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- ...Function{{#var:lang}}/face|face|notall=*}}{{LSL_Function{{#var:lang}}/link|link|nogroup=*}}{{Issues/SVC-7422}} |p1_type=integer|p1_name=link|p1_desc3 KB (343 words) - 18:44, 11 April 2015
- {{LSL Constant/fr |value={{LSL Hex/fr|0x20}}2 KB (238 words) - 02:36, 5 August 2009
- |inject-2={{LSL Function{{#var:lang}}/link|link|nogroup=*}} |p1_type=integer|p1_name=link|2 KB (329 words) - 14:45, 29 June 2013
- ...Function{{#var:lang}}/face|face|notall=*}}{{LSL_Function{{#var:lang}}/link|link|nogroup=*}}{{Issues/SVC-7422}} ...xt=retourne un code de retour STATUS_* qui détaille la réussite ou l'échec de la fonction3 KB (297 words) - 07:01, 30 June 2013
- {{LSL_Function/avatar/de|id|sim=*}}{{LSL_Function/de ..., welches das Skript enthält, oder auf/über dem Land ist, dass vom {{LSLGC/de|Owner|Objekteigentümer}} besessen wird, so wird er gezwungen, aufzustehen.2 KB (226 words) - 14:52, 9 August 2009
- {{LSL_Function/link/fr|numéro_lien}} |return_text=correspondant à la clé de la prim identifiée par le '''numéro_lien''' dans l’objet.3 KB (407 words) - 13:50, 26 September 2013
- |inject-2={{LSL Function{{#var:lang}}/link|link|nogroup=*}} ...e nombre d'octets disponibles pour le script dans les cas de fragmentation de la mémoire .2 KB (249 words) - 15:03, 6 July 2013
- {{LSL Header/de}} == Willkommen im Second Life LSL Portal! ==9 KB (1,149 words) - 06:44, 27 March 2015
- {{LSL_Function/de {{LSL DefineRow/de||[[llGetObjectPrimCount]]|Gibt die Anzahl von Prims in einem Objekt.}}1 KB (164 words) - 17:43, 27 August 2019
- {{LSL Header{{#var:lang}}}} __NOTOC__ == Bem vindo ao Portal LSL do Second Life! ==6 KB (841 words) - 17:33, 23 January 2012
- {{LSL Header{{#var:lang}}}} __NOTOC__ == ¡Bienvenido al Portal de LSL de Second Life! ==8 KB (1,012 words) - 20:57, 3 January 2011
- {{LSL_Function/de |inject-1={{LSL Function/warning/de||Dies löscht permanent dein komplettes Objekt (Rootprim und alle verlinkte3 KB (392 words) - 11:35, 3 August 2019
- {{LSL Header|ml=*}} __NOTOC__ == Benvinguts al Portal de Second Life LSL! ==7 KB (884 words) - 10:52, 25 June 2010
- Dit is een verzameling van gedachten en suggesties over de Second Life Railroad ( [[Acronyms|SLRR]] ) ...r geplande ontwikkeling van bestaande en nieuwe constructies, alsmede voor de onwikkeling van voertuigen.4 KB (554 words) - 03:22, 7 September 2010
- {{LSL_Function/de ...]], kann diese Nummer direkt mit Funktionen wie [[llGetLinkPrimitiveParams/de|llGetLinkPrimitiveParams]] verwendet werden ohne erst festzustellen ob der2 KB (292 words) - 06:55, 27 August 2019
- ...clique ao solo para criar um prim qualquer. Verifique como fazer por este link: ...quem duas vezes no "New Script", e perceberá que já existem algumas linhas de código prontas, isso é padrão do SL, para que se torne um pouco autoexpl2 KB (385 words) - 20:49, 25 October 2009
- ...rld.secondlife.com/group/23c09c7c-f198-7365-e968-2c4fed829c37 Localisation de Second Life]'' or ''[http://world.secondlife.com/group/3cbc93a0-87c1-eec9-2 * Les traducteurs prennent une page de la liste des pages à traduire (cf liens plus bas)4 KB (585 words) - 07:11, 17 February 2010
- {{LSL Header{{#var:lang}}}} Na área wiki do Portal LSL, existem vários gabaritos usados para padronizar a aparência e tornar a e13 KB (1,818 words) - 10:09, 12 January 2012
- {{LSL Header}} == Welcome to the LSL Portal Translation Project! ==3 KB (418 words) - 08:37, 8 June 2013
- {{LSL Header}}{{LSLC|Library}} Una implementación simple de un radar utilizando [[llGetAgentList]].5 KB (647 words) - 22:35, 24 January 2015