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Note: This article has been edited since it was returned from translation. REQUIRES RE-TRANSLATION. |
Right-click an inventory folder or item to display various options.
- Many of these options can accessed in other ways, but you may find it more convenient to right-click.
- Right-clicking a folder lets you create new items inside the folder, which is the same as using the My Inventory menus.
- With items, the topmost context menu option (with the exception of Sounds) does the same thing as double-clicking the item. For example, if you right-click a landmark, you see Teleport.
Options shared between folders and items
Rename
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Enables you to change the item's name, unless it is no-modify.
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Delete
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Puts the item in the Trash folder.
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General item options
Properties
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Shows the Object Profile.
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Copy Asset UUID
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Copies the item's unique identifier to the clipboard. The UUID is used for scripting and other technical purposes.
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Copy
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Copies the item to your clipboard. Not available for no-copy items.
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Paste
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Pastes a copied item into the selected folder. Not available if you haven't copied an item.
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Item type-specific options
Animations
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- Play in World - You and others see the animation.
- Play Locally - Only you see the animation.
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Body Parts
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- Edit - Opens the Appearance editor.
- Unlike Clothing, you can't take off body parts. Instead, you must swap one item with another.
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Calling Cards
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- Send Instant Message - Starts a private conversation with the selected Resident.
- Offer Teleport - Sends a teleport request. Only available if you can see the Resident online.
- Start Conference Chat - Hold Ctrl while clicking to select multiple online Residents, then choose this to start an ad-hoc group conversation. Only available if all potential participants are online.
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Clothing
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- Edit - Enters the Appearance Editor.
- Wear or Take Off - Puts the selected clothing item on your avatar, or removes it.
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Gestures
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- Activate or Deactivate - Gestures must be activated to appear in your gestures list. See Gestures.
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Objects
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- Wear - Attaches the object to your avatar. If no attachment point has been specified, defaults to your right hand.
- Attach To - Select an attachment point to wear this object on. If an attach point was previously set, this replaces it.
- Attach To HUD - Same as above, but for heads-up displays.
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Sounds
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- Play - Opens a window where, like Animations, you can play a sound inworld or locally.
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Textures & Snapshots
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- Save As - Select a fully-permissive texture, then choose this to save the texture in TGA format to your hard drive for editing.
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