Difference between revisions of "LlSin"
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Line 9: | Line 9: | ||
|caveats | |caveats | ||
|constants | |constants | ||
|examples | |examples=<pre> | ||
// Touch the object with this script in it to see the cosine of random numbers! | |||
default | |||
{ | |||
touch_start(integer num) | |||
{ | |||
float r = llFrand(TWO_PI); | |||
llOwnerSay("The sine of " + (string)r + " in radians or " + (string)(r * RAD_TO_DEG) + " in degrees is " + llSin(r)); | |||
} | |||
} | |||
</pre> | |||
|helpers | |helpers | ||
|also_functions= | |also_functions= |
Revision as of 18:43, 8 March 2007
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Summary
Function: float llSin( float theta );0 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a float that is the sine of theta.
• float | theta | – | angle expressed in radians. |
Caveats
Examples
// Touch the object with this script in it to see the cosine of random numbers! default { touch_start(integer num) { float r = llFrand(TWO_PI); llOwnerSay("The sine of " + (string)r + " in radians or " + (string)(r * RAD_TO_DEG) + " in degrees is " + llSin(r)); } }