Difference between revisions of "LlGetTime"
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Revision as of 18:00, 23 February 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: float llGetTime( );82 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a float that is the time in seconds since the last script reset, or since the last call to llResetTime or llGetAndResetTime.
Caveats
Known to be reset by various events outside user control, such as sim resets. Reliable only for short term timing measurements.
Examples
default { state_entry() { llResetTime(); } touch_start(integer num_touch) { float time; time=llGetTime(); //Instead getting, and then resetting the time, we could use llGetAndReset() to accomplish the same thing. llResetTime(); llSay(0,(string)time + " seconds have elapsed since the last touch." ); } }
See Also
Functions
• | llResetTime | |||
• | llGetAndResetTime |