Difference between revisions of "LlGetAnimation"
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{{ | {{LSL_Function | ||
|func_id=162|func_sleep=0.0|func_energy=10.0 | |||
|func=llGetAnimation|return_type=string|p1_type=key|p1_name=id|p1_desc=Agent [[UUID]] in the [[sim]]. | |||
|func_footnote=This function isn't all that useful, {{LSLG|llGetAgentInfo}} and {{LSLG|llGetAnimationList}} provide more information in a more useful manner. | |||
|func_desc | |||
|return_text=that is the name of the currently playing locomotion animation for avatar '''id'''. | |||
|spec | |||
|caveats | |||
|constants | |||
|examples | |||
|helpers | |||
|also_functions=*{{LSLG|llGetAgentInfo}} | |||
*{{LSLG|llGetAnimationList}} | |||
|also_events | |||
|also_tests | |||
|also_articles | |||
|notes | |||
|permission | |||
|negative_index | |||
|cat1=Avatar | |||
|cat2 | |||
|cat3 | |||
|cat4=Stub | |||
}} |
Revision as of 11:21, 9 February 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: string llGetAnimation( key id );162 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a string that is the name of the currently playing locomotion animation for avatar id.
• key | id | – | Agent UUID in the sim. |
This function isn't all that useful, llGetAgentInfo and llGetAnimationList provide more information in a more useful manner.