Difference between revisions of "ATTACH HUD CENTER 2"
Jump to navigation
Jump to search
m |
|||
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{LSL Constant | |||
|inject-2={{LSL Constant/Attachment}} | |||
|name=ATTACH_HUD_CENTER_2 | |||
|type=integer | |||
|value=31 | |||
|desc | |||
|examples | |||
|functions | |||
|events | |||
|cat1=Attachment | |||
|cat2 | |||
|cat3 | |||
|cat4 | |||
|self | |||
}} |
Latest revision as of 21:34, 14 January 2013
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Description
Constant: integer ATTACH_HUD_CENTER_2 = 31;The integer constant ATTACH_HUD_CENTER_2 has the value 31
Caveats
Related Articles
Constants
|
Functions
• | llAttachToAvatar | – | Try to attach the object to an avatar | |
• | llGetAttached | – | Gets the attach point number |
Events
• | attach | – | Triggered when object is attached or detached |