INVENTORY BODYPART
Jump to navigation
Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Description
Constant: integer INVENTORY_BODYPART = 13;The integer constant INVENTORY_BODYPART has the value 13
Used with Inventory functions and specifies inventory items of BODYPART type will be retrieved by the function.
Caveats
Related Articles
Constants
Functions
• | llGetInventoryType | |||
• | llGetInventoryNumber | |||
• | llGetInventoryName |
Examples
//Gives inventory only to agents with the same active group
default
{
touch_start(integer total_number)
{
integer number = 0;
do
{
if (llDetectedGroup(number)) //same as llSameGroup(llDetectedKey(number)) (with llSameGroup, detected must be in the sim)
llGiveInventory(llDetectedKey(number), llGetInventoryName(INVENTORY_BODYPART,0));
else
llSay(0, "Wrong active group!");
}while(total_number > ++number);
}
}