INVENTORY CLOTHING

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Revision as of 09:07, 7 January 2013 by Omei Qunhua (talk | contribs) (cut to the chase)
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Description

Constant: integer INVENTORY_CLOTHING = 5;

The integer constant INVENTORY_CLOTHING has the value 5

Used with Inventory functions and specifies inventory items of CLOTHING type will be retrieved by the function.

Examples

<lsl>//Give all clothing items from prim's contents to anyone touching this object default {

   touch_start(integer total_number)
   {
       // get the UUID of the person touching this object
       key user = llDetectedKey(0);
       integer count = llGetInventoryNumber(INVENTORY_CLOTHING);
       while (count--)
       // Give them each item of clothing found in the object's contents
           llGiveInventory(user, llGetInventoryName(INVENTORY_CLOTHING, count) );
   }

}</lsl>

Deep Notes

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Signature

integer INVENTORY_CLOTHING = 5;