Difference between revisions of "INVENTORY GESTURE"
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Omei Qunhua (talk | contribs) (Example tried to handle multiple touchers, but did not identify which toucher(s) had wrong active group.) |
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|value=21 | |value=21 | ||
|desc=Used with {{LSLGC|Inventory|Inventory}} functions and specifies inventory items of GESTURE type will be retrieved by the function. | |desc=Used with {{LSLGC|Inventory|Inventory}} functions and specifies inventory items of GESTURE type will be retrieved by the function. | ||
|examples=<lsl>//Gives inventory only to agents with the same active group | |examples=<lsl>//Gives inventory only to agents with the same active group as the object the script is in is assigned to | ||
default | default | ||
{ | { | ||
touch_start(integer total_number) | touch_start(integer total_number) | ||
{ | { | ||
key user = llDetectedKey(0); | |||
if (llDetectedGroup(0) ) //same as llSameGroup(llDetectedKey(0)) (with llSameGroup, detected must be in the sim) | |||
// Mind you, if they're not in the same SIM they shouldn't be trying to touch this object! | |||
llGiveInventory(user, llGetInventoryName(INVENTORY_GESTURE, 0) ); | |||
else | |||
llRegionSayTo(user, 0, "Wrong active group!"); | |||
} | } | ||
}</lsl> | }</lsl> |
Revision as of 06:35, 7 January 2013
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Description
Constant: integer INVENTORY_GESTURE = 21;The integer constant INVENTORY_GESTURE has the value 21
Used with Inventory functions and specifies inventory items of GESTURE type will be retrieved by the function.
Caveats
Related Articles
Constants
Functions
• | llGetInventoryType | |||
• | llGetInventoryNumber | |||
• | llGetInventoryName |
Articles
• | Gestures |
Examples
<lsl>//Gives inventory only to agents with the same active group as the object the script is in is assigned to default {
touch_start(integer total_number) { key user = llDetectedKey(0); if (llDetectedGroup(0) ) //same as llSameGroup(llDetectedKey(0)) (with llSameGroup, detected must be in the sim) // Mind you, if they're not in the same SIM they shouldn't be trying to touch this object! llGiveInventory(user, llGetInventoryName(INVENTORY_GESTURE, 0) ); else llRegionSayTo(user, 0, "Wrong active group!"); }
}</lsl>