Difference between revisions of "INVENTORY TEXTURE"

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Line 5: Line 5:
 
|desc=Specify the type of inventory item is a texture.
 
|desc=Specify the type of inventory item is a texture.
 
|examples
 
|examples
|functions={{LSL DefineRow||[[llGetPermissions]]|}}
+
|functions={{LSL DefineRow||[[llGetInventoryType]]|}}
{{LSL DefineRow||[[llRequestPermissions]]|}}
+
{{LSL DefineRow||[[llGetInventoryNumber]]|}}
|events={{LSL DefineRow||[[run_time_permissions]]|}}
+
{{LSL DefineRow||[[llGetInventoryName]]|}}
 +
|events
 
|cat1=Inventory
 
|cat1=Inventory
 
|cat2
 
|cat2

Revision as of 18:24, 27 February 2007

Description

Constant: integer INVENTORY_TEXTURE = 0;

The integer constant INVENTORY_TEXTURE has the value 0

Specify the type of inventory item is a texture.

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integer INVENTORY_TEXTURE = 0;