Difference between revisions of "LlAcos"
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Void Singer (talk | contribs) m (updated lsl tags) |
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{ | { | ||
float r = llFrand(2) - 1.0; | float r = llFrand(2) - 1.0; | ||
llOwnerSay("The arccosine of " + (string)r + " is " + llAcos(r)); | llOwnerSay("The arccosine of " + (string)r + " is " + (string)llAcos(r)); | ||
} | } | ||
}</lsl> | }</lsl> |
Revision as of 13:57, 15 February 2008
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Summary
Function: float llAcos( float <span title="val must fall in the range [-1.0, 1.0]. (-1.0 <= val <= 1.0)" style="border-bottom:1px dotted; cursor:help;">val );172 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a float that is the arccosine in radians of val
• float | val | – | val must fall in the range [-1.0, 1.0]. (-1.0 <= val <= 1.0) |
Caveats
Examples
<lsl>// Touch the object with this script in it to see the arccosine of random numbers! default {
touch_start(integer num) { float r = llFrand(2) - 1.0; llOwnerSay("The arccosine of " + (string)r + " is " + (string)llAcos(r)); }}</lsl>