Difference between revisions of "LlDeleteCharacter"
Jump to navigation
Jump to search
Line 26: | Line 26: | ||
* [[llDeleteCharacter]] | * [[llDeleteCharacter]] | ||
* [[llEvade]] | * [[llEvade]] | ||
* [[ | * [[llExecCharacterCmd]] | ||
* [[llGetClosestNavPoint]] | * [[llGetClosestNavPoint]] | ||
* [[llFleeFrom]] | * [[llFleeFrom]] |
Revision as of 14:53, 16 February 2012
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: llDeleteCharacter( );Convert the current linkset back to a standard object, removing all pathfinding properties.
Caveats
Examples
<lsl> default {
state_entry() { llDeleteCharacter(); // Remove any previous pathfinding characteristics llCreateCharacter([CHARACTER_DESIRED_SPEED, 10.0]);
llWanderWithin(llGetPos(), 10.0, []); }
touch_end(integer num_detected) { llDeleteCharacter(); // Revert back to a normal prim on touch }
}
</lsl>