Difference between revisions of "LlGetLocalPos"
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|func=llGetLocalPos|sort=GetLocalPos | |func=llGetLocalPos|sort=GetLocalPos | ||
|return_type=vector | |return_type=vector | ||
|func_footnote | |func_footnote=If called from the root prim it returns the [[Viewer coordinate frames#Region|position in the region]] unless it is [[llGetAttached|attached]] to which it returns the position relative to the [[Viewer coordinate frames#Attachments|attach point]]. | ||
|func_desc | |func_desc | ||
|return_text=that is the position relative | |return_text=that is the position relative ([[Viewer coordinate frames#Local|local]]) to the root. | ||
|spec | |spec | ||
|caveats | |caveats | ||
|constants | |constants | ||
|examples | |examples= | ||
|helpers | <source lang="lsl2"> | ||
|also_functions | default | ||
{ | |||
touch_start( integer vIntTouched ) | |||
{ | |||
string vStrMessage = "The touched prim is "; | |||
if (llDetectedLinkNumber( 0 ) > 1) | |||
{ | |||
vStrMessage += (string)llVecMag( llGetLocalPos() ) + "m from "; | |||
} | |||
llSay( 0, vStrMessage + "the root prim" ); | |||
} | |||
} | |||
</source> | |||
|helpers= | |||
There is no function to set the position of a prim local to itself. | |||
To set the position of a prim local to itself you would have to do something like: | |||
<source lang="lsl2"> | |||
SetPositionLocalToCurrentPosition(vector local_position) | |||
{ | |||
llSetPos(llGetLocalPos() + (local_position * llGetLocalRot())); | |||
} | |||
</source> | |||
Or: | |||
<source lang="lsl2"> | |||
SetPositionLocalToCurrentPosition(vector local_position) | |||
{ | |||
llSetPos(llGetPos() + (local_position * llGetRot())); | |||
} | |||
</source> | |||
|also_functions={{LSL DefineRow||[[llGetRootPosition]]|Gets the root prims global position}} | |||
{{LSL DefineRow||[[llGetPos]]|Gets the prims global position}} | |||
{{LSL DefineRow||[[llSetPos]]|Sets the prims global position}} | |||
|also_tests | |also_tests | ||
|also_events | |also_events | ||
Line 17: | Line 48: | ||
|notes | |notes | ||
|cat1=Movement | |cat1=Movement | ||
|cat2 | |cat2=Prim | ||
|cat3 | |cat3 | ||
|cat4 | |cat4 | ||
}} | }} |
Latest revision as of 02:10, 22 January 2015
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Summary
Function: vector llGetLocalPos( );60 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a vector that is the position relative (local) to the root.
If called from the root prim it returns the position in the region unless it is attached to which it returns the position relative to the attach point.
Caveats
Examples
default
{
touch_start( integer vIntTouched )
{
string vStrMessage = "The touched prim is ";
if (llDetectedLinkNumber( 0 ) > 1)
{
vStrMessage += (string)llVecMag( llGetLocalPos() ) + "m from ";
}
llSay( 0, vStrMessage + "the root prim" );
}
}
Useful Snippets
There is no function to set the position of a prim local to itself. To set the position of a prim local to itself you would have to do something like:
SetPositionLocalToCurrentPosition(vector local_position)
{
llSetPos(llGetLocalPos() + (local_position * llGetLocalRot()));
}
Or:
SetPositionLocalToCurrentPosition(vector local_position)
{
llSetPos(llGetPos() + (local_position * llGetRot()));
}
See Also
Functions
• | llGetRootPosition | – | Gets the root prims global position | |
• | llGetPos | – | Gets the prims global position | |
• | llSetPos | – | Sets the prims global position |