Difference between revisions of "LlGetObjectPrimCount"
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Gigs Taggart (talk | contribs) m (LSL llGetObjectPrimCount moved to LlGetObjectPrimCount) |
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{{ | {{LSL_Function | ||
|func_id=323|func_sleep=0.0|func_energy=10.0 | |||
|func=llGetObjectPrimCount | |||
|return_type=integer|p1_type=key|p1_name=object_id | |||
|func_footnote | |||
|func_desc | |||
|return_text=that is the total number of prims for an object in the sim. | |||
|spec | |||
|caveats | |||
|constants | |||
|examples | |||
|helpers | |||
|also_functions= | |||
{{{!}} | |||
{{LSL DefineRow||{{LSLG|llGetNumberOfPrims}}|Returns the number of prims in the current object.}} | |||
{{!}}} | |||
|also_tests | |||
|also_events | |||
|also_articles | |||
|notes | |||
|cat1 | |||
|cat2 | |||
|cat3 | |||
|cat4 | |||
}} |
Revision as of 13:51, 21 February 2007
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Summary
Function: integer llGetObjectPrimCount( key object_id );323 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns an integer that is the total number of prims for an object in the sim.
• key | object_id |