llGetTextureOffset
Revision as of 15:58, 8 August 2007 by Strife Onizuka (talk | contribs)
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Summary
Function: vector llGetTextureOffset( integer face );178 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a vector that is the texture offset of face in the x and y components
• integer | face | – | face number or ALL_SIDES |
If face is ALL_SIDES then the function as if on face zero.
Caveats
- If face indicates a face that does not exist the return is <0.0, 0.0, 0.0>