Difference between revisions of "LlGetTime"
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|also_functions={{LSL DefineRow||[[llResetTime]]}} | |also_functions={{LSL DefineRow||[[llResetTime]]}} | ||
{{LSL DefineRow||[[llGetAndResetTime]]}} | {{LSL DefineRow||[[llGetAndResetTime]]}} | ||
{{LSL DefineRow||[[llGetRegionTimeDilation]]}} | |||
|also | |also | ||
|notes | |notes |
Revision as of 20:32, 19 October 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: float llGetTime( );82 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a float that is the time in seconds since the last script reset, or since the last call to llResetTime or llGetAndResetTime.
Caveats
- Known to be reset by various events outside user control, such as sim resets. Reliable only for short term timing measurements.
- Also affected by time dilation.
Examples
default { state_entry() { llResetTime(); } touch_start(integer num_touch) { float time; time=llGetTime(); //Instead getting, and then resetting the time, we could use llGetAndReset() to accomplish the same thing. llResetTime(); llSay(0,(string)time + " seconds have elapsed since the last touch." ); } }
See Also
Functions
• | llResetTime | |||
• | llGetAndResetTime | |||
• | llGetRegionTimeDilation |