Difference between revisions of "LlGetTimeOfDay"

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|func_footnote=Second Life days cycles are 4 hours long (3 hours of light, 1 hour of dark). The sunrise and sunset time varies slowly (following the seasons?).
|func_footnote=Second Life days cycles are 4 hours long (3 hours of light, 1 hour of dark). The sunrise and sunset time varies slowly (following the seasons?).
|func_desc
|func_desc
|return_text=that is the time in seconds with subsecond precision since Second Life server midnight (or since server boot; whichever is smaller).
|return_text=that is the time in seconds with subsecond precision since Second Life midnight or region up-time (time since when the region was brought online/rebooted); whichever is smaller. If the region is configured so the sun stays in a constant position, then the returned value is the region up-time.
|spec
|spec
|caveats
|caveats

Revision as of 21:46, 28 September 2008

Summary

Function: float llGetTimeOfDay( );

Returns a float that is the time in seconds with subsecond precision since Second Life midnight or region up-time (time since when the region was brought online/rebooted); whichever is smaller. If the region is configured so the sun stays in a constant position, then the returned value is the region up-time.

Second Life days cycles are 4 hours long (3 hours of light, 1 hour of dark). The sunrise and sunset time varies slowly (following the seasons?).

Examples

See Also

Functions

•  llGetSunDirection

Deep Notes

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Signature

function float llGetTimeOfDay();