llGiveInventory

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Revision as of 19:19, 11 February 2007 by Strife Onizuka (talk | contribs)
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Summary

Function: llGiveInventory( key destination, string inventory );

Give inventory to destination.

• key destination Avatar or object UUID.
• string inventory

The object destination must be in the same sim.
The avatar destination does not have to be in the same sim.

Caveats

  • There is no way to know if the transaction failed.
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Examples

See Also

Events

Functions

Deep Notes

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Signature

function void llGiveInventory( key destination, string inventory );