Difference between revisions of "LlPreloadSound"

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m (whitespace)
Line 14: Line 14:
     on_rez(integer start_param)
     on_rez(integer start_param)
     {
     {
    llSetText("Preloading....",<1,0,0>,1);
        llSetText("Preloading....",<1,0,0>,1);
    llPreloadSound("SOUND UUID HERE");
        llPreloadSound("SOUND UUID HERE");
    llSetText("Touch To Play",<1,1,1>,1);
        llSetText("Touch To Play",<1,1,1>,1);
     }
     }
     touch_start(integer num_detected)
     touch_start(integer num_detected)
     {
     {
    llPlaySound("SOUND UUID HERE",1);
        llPlaySound("SOUND UUID HERE",1);
     }
     }
}</lsl>
}</lsl>

Revision as of 21:19, 12 July 2008

Summary

Function: llPreloadSound( string sound );

Preloads sound on viewers within range

• string sound a sound in the inventory of the prim this script is in or a UUID of a sound

Caveats

  • This function causes the script to sleep for 1.0 seconds.
  • If sound is missing from the prim's inventory and it is not a UUID or it is not a sound then an error is shouted on DEBUG_CHANNEL.
  • If sound is a UUID then there are no new asset permissions consequences for the object.
    • The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.
All Issues ~ Search JIRA for related Bugs

Examples

<lsl>default //Will preload when rezzed, then play when 'touched'. {

   on_rez(integer start_param)
   {
       llSetText("Preloading....",<1,0,0>,1);
       llPreloadSound("SOUND UUID HERE");
       llSetText("Touch To Play",<1,1,1>,1);
   }
   touch_start(integer num_detected)
   {
       llPlaySound("SOUND UUID HERE",1);
   }
}</lsl>

Deep Notes

Search JIRA for related Issues

Signature

function void llPreloadSound( string sound );