Difference between revisions of "LlRotTarget"
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Line 9: | Line 9: | ||
|caveats | |caveats | ||
|constants | |constants | ||
|examples | |examples=<pre> | ||
vector standrot = <0.0, 0.0, 0.0>; | |||
vector fliprot = <45.0, 0.0, 0.0>; | |||
// simple two-state rot target detection and rotation by Hypatia Callisto | |||
// works, to detect a rotation target. An example I wrote | |||
// since there is almost zilch for clean examples for | |||
// at_rot_target, not_at_rot_target, llRotTarget, llRotTargetRemove | |||
integer rottarget; | |||
default | |||
{ | |||
state_entry(){ | |||
rottarget = llRotTarget(llEuler2Rot(fliprot*DEG_TO_RAD), 0.1); | |||
llSetPrimitiveParams ([PRIM_ROTATION, llEuler2Rot(standrot*DEG_TO_RAD)]); // rotate to standrot | |||
} | |||
not_at_rot_target() | |||
{ | |||
llRotTargetRemove( rottarget ); | |||
llOwnerSay("not there"); | |||
} | |||
touch_start (integer total_number) | |||
{ | |||
state rotatestate; // change to state for new position | |||
} | |||
} | |||
state rotatestate | |||
{ | |||
state_entry(){ | |||
rottarget = llRotTarget(llEuler2Rot(fliprot*DEG_TO_RAD), 0.1); | |||
llSetPrimitiveParams ([PRIM_ROTATION, llEuler2Rot(fliprot*DEG_TO_RAD)]); // rotate to new point | |||
} | |||
at_rot_target(integer tnum, rotation targetrot, rotation ourrot) | |||
{ | |||
llRotTargetRemove( rottarget ); | |||
llOwnerSay("there"); //reached the target | |||
} | |||
touch_start(integer touched) | |||
{ | |||
state default; | |||
} | |||
} | |||
vector standrot = <0.0, 0.0, 0.0>; | |||
vector fliprot = <45.0, 0.0, 0.0>; | |||
// simple two-state rot target detection and rotation by Hypatia Callisto | |||
// works, to detect a rotation target. An example I wrote | |||
// since there is almost zilch for clean examples for | |||
// at_rot_target, not_at_rot_target, llRotTarget, llRotTargetRemove | |||
integer rottarget; | |||
default | |||
{ | |||
state_entry(){ | |||
rottarget = llRotTarget(llEuler2Rot(fliprot*DEG_TO_RAD), 0.1); | |||
llSetPrimitiveParams ([PRIM_ROTATION, llEuler2Rot(standrot*DEG_TO_RAD)]); // rotate to starting point | |||
} | |||
not_at_rot_target() | |||
{ | |||
llRotTargetRemove( rottarget ); | |||
llOwnerSay("not there"); //not at target | |||
} | |||
touch_start (integer total_number) | |||
{ | |||
state rotatestate; // change to state for new position | |||
} | |||
} | |||
state rotatestate | |||
{ | |||
state_entry(){ | |||
rottarget = llRotTarget(llEuler2Rot(fliprot*DEG_TO_RAD), 0.1); | |||
llSetPrimitiveParams ([PRIM_ROTATION, llEuler2Rot(fliprot*DEG_TO_RAD)]); // rotate to new point | |||
} | |||
at_rot_target(integer tnum, rotation targetrot, rotation ourrot) | |||
{ | |||
llRotTargetRemove( rottarget ); | |||
llOwnerSay("there"); //reached the target | |||
} | |||
touch_start(integer touched) | |||
{ | |||
state default; | |||
} | |||
} | |||
</pre> | |||
|helpers | |helpers | ||
|also_functions=*{{LSLG|llTarget}} | |also_functions=*{{LSLG|llTarget}} |
Revision as of 11:59, 22 February 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: integer llRotTarget( rotation rot, float error );68 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
This function is to have the script know when it has reached a rotation.
It registers a rot with a error that triggers at_rot_target and not_at_rot_target events continuously until unregistered.
Returns an integer that is the handle to unregister the target with llRotTargetRemove
• rotation | rot | |||
• float | error |
A similar function exists for positions: llTarget
This function does not rotate the object, to do that use llSetRot or llRotLookAt.
Caveats
Examples
vector standrot = <0.0, 0.0, 0.0>; vector fliprot = <45.0, 0.0, 0.0>; // simple two-state rot target detection and rotation by Hypatia Callisto // works, to detect a rotation target. An example I wrote // since there is almost zilch for clean examples for // at_rot_target, not_at_rot_target, llRotTarget, llRotTargetRemove integer rottarget; default { state_entry(){ rottarget = llRotTarget(llEuler2Rot(fliprot*DEG_TO_RAD), 0.1); llSetPrimitiveParams ([PRIM_ROTATION, llEuler2Rot(standrot*DEG_TO_RAD)]); // rotate to standrot } not_at_rot_target() { llRotTargetRemove( rottarget ); llOwnerSay("not there"); } touch_start (integer total_number) { state rotatestate; // change to state for new position } } state rotatestate { state_entry(){ rottarget = llRotTarget(llEuler2Rot(fliprot*DEG_TO_RAD), 0.1); llSetPrimitiveParams ([PRIM_ROTATION, llEuler2Rot(fliprot*DEG_TO_RAD)]); // rotate to new point } at_rot_target(integer tnum, rotation targetrot, rotation ourrot) { llRotTargetRemove( rottarget ); llOwnerSay("there"); //reached the target } touch_start(integer touched) { state default; } } vector standrot = <0.0, 0.0, 0.0>; vector fliprot = <45.0, 0.0, 0.0>; // simple two-state rot target detection and rotation by Hypatia Callisto // works, to detect a rotation target. An example I wrote // since there is almost zilch for clean examples for // at_rot_target, not_at_rot_target, llRotTarget, llRotTargetRemove integer rottarget; default { state_entry(){ rottarget = llRotTarget(llEuler2Rot(fliprot*DEG_TO_RAD), 0.1); llSetPrimitiveParams ([PRIM_ROTATION, llEuler2Rot(standrot*DEG_TO_RAD)]); // rotate to starting point } not_at_rot_target() { llRotTargetRemove( rottarget ); llOwnerSay("not there"); //not at target } touch_start (integer total_number) { state rotatestate; // change to state for new position } } state rotatestate { state_entry(){ rottarget = llRotTarget(llEuler2Rot(fliprot*DEG_TO_RAD), 0.1); llSetPrimitiveParams ([PRIM_ROTATION, llEuler2Rot(fliprot*DEG_TO_RAD)]); // rotate to new point } at_rot_target(integer tnum, rotation targetrot, rotation ourrot) { llRotTargetRemove( rottarget ); llOwnerSay("there"); //reached the target } touch_start(integer touched) { state default; } }