Difference between revisions of "LlSetPos"
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|func=llSetPos | |func=llSetPos | ||
|p1_type=vector|p1_name=pos|p1_desc=position in [[Viewer coordinate frames#Region|region]] or [[Viewer coordinate frames#local|local coordinates]] depending on the situation (see ''[[#Specification]]''). | |p1_type=vector|p1_name=pos|p1_desc=position in [[Viewer coordinate frames#Region|region]] or [[Viewer coordinate frames#local|local coordinates]] depending on the situation (see ''[[#Specification]]''). | ||
|func_desc=Moves the object or primitive towards | |func_desc=Moves the object or primitive towards '''pos''' without using physics. | ||
|func_footnote=Movement is capped to 10m per call for unattached root prims. | |func_footnote=Movement is capped to 10m per call for unattached root prims. | ||
|spec= | |spec= |
Revision as of 08:22, 20 March 2007
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Summary
Function: llSetPos( vector pos );58 | Function ID |
0.2 | Forced Delay |
10.0 | Energy |
Moves the object or primitive towards pos without using physics.
• vector | pos | – | position in region or local coordinates depending on the situation (see #Specification). |
Movement is capped to 10m per call for unattached root prims.
Specification
Coordinate Frame
- Root prims (or single prim objects)
- Attached
- pos is a local coordinate relative to the attach point.
- Not attached
- pos is a region coordinate.
- Attached
- Child prims (non root prims)
- pos is a local coordinate relative to the root prim.
Caveats
- This function causes the script to sleep for 0.2 seconds.
- Because of the intermixing of local and regional coordinates with this function, when a prims position is wanted it is best to use llGetLocalPos.
Examples
See Also
Functions
• | llGetLocalPos | – | Returns the prim's local position if it is attached or non-root (otherwise it returns the global position) | |
• | llGetPos | – | Returns the prim's global position, even if it is attached or non-root |