Difference between revisions of "LlVecDist"

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(guess that distance in this context is undirected nonnegative)
(Made the example code make sense and be compilable.)
Line 16: Line 16:
 
         vector input_1 = <1.0,2.0,3.0>;
 
         vector input_1 = <1.0,2.0,3.0>;
 
         vector input_2 = <3.0,2.0,1.0>;
 
         vector input_2 = <3.0,2.0,1.0>;
         llSay(0,"The normalize of " + (string)input + " is: "+(string)llVecDist(input_1, input_2) );
+
         llOwnerSay("The distance between " + (string) input_1 + " and " + (string) input_2 + " is: "+(string)llVecDist(input_1, input_2) );
 
     }
 
     }
 
}
 
}

Revision as of 21:25, 12 November 2007

Summary

Function: float llVecDist( vector vec_a, vector vec_b );

Returns a float that is the undirected nonnegative distance between vec_a and vec_b (llVecMag(vec_a - vec_b)).

• vector vec_a Any valid vector
• vector vec_b Any valid vector

Examples

default {
    state_entry()
    {
        vector input_1 = <1.0,2.0,3.0>;
        vector input_2 = <3.0,2.0,1.0>;
        llOwnerSay("The distance between " + (string) input_1 + " and " + (string) input_2 + " is: "+(string)llVecDist(input_1, input_2) );
    }
}

See Also

Functions

•  llVecMag
•  llVecNorm

Deep Notes

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Signature

function float llVecDist( vector vec_a, vector vec_b );