Difference between revisions of "LlVolumeDetect"

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m (fixe)
m (change collision to collision_start)
Line 19: Line 19:
llSetStatus(STATUS_PHANTOM, TRUE); // Makes the Prim Phantom
llSetStatus(STATUS_PHANTOM, TRUE); // Makes the Prim Phantom
}
}
collision(integer total_number)
collision_start(integer total_number)
{
{
llSay(0, "Detected!"); // Tells you when something penetrates the prim
llSay(0, "Detected!"); // Tells you when something penetrates the prim

Revision as of 10:25, 4 April 2008

Summary

Function: llVolumeDetect( integer detect );

If detect is TRUE, object becomes phantom but triggers collision_start and collision_end events when other objects start and stop interpenetrating.

• integer detect

Caveats

  • Must be applied to the root prim.
  • Does not work on attachments.
  • Only detects physical objects
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Examples

<lsl>// by Cory Bjornson

default { state_entry() { llVolumeDetect(TRUE); // Starts llVolumeDetect llSetStatus(STATUS_PHANTOM, TRUE); // Makes the Prim Phantom } collision_start(integer total_number) { llSay(0, "Detected!"); // Tells you when something penetrates the prim }

}</lsl>

See Also

Events

•  collision_start
•  collision
•  collision_end

Functions

•  llPassCollisions

Deep Notes

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Signature

function void llVolumeDetect( integer detect );